Now Scoob's game room is ready for some action, we've played a couple of games of our 40K-S rules. It's been quite a while since we've mucked about with them, so it was about time we started to evaluate whether or not it is a rule set that we should keep developing.
Firstly, in a roughly 1800pt game, I rocked up with a very simple Space Marine army, only to have Scoob drop a Stompa on me. Still, I was empowered by cheesburger pizza, so I gave it my best shot.
We didn't have very long to play this game, so only got 2 turns done. Surprisingly, my waves of bolter fire caused some good damage on the Stompa, while the Stompa's guns were less effective than what we would have thought.
But then, while a couple of my other units tried to deal with the Ork Warbikes on the other side of the table, a horde of Ork Boyz charged out of the Stompa and into combat with my Tactical Squads, hacking a bunch down.
I'm guessing things would have gone downhill for me from that point, but we didn't have time to continue this little test.

The Marines stare down the huge clanker

Ork Choppy Boyz pour out of the Stompa and into action
A couple of weeks later, during which I spent hours staring at code and spreadsheets in order to improve the army picker, and get more units into the game, we went to war again.
In a roughly 2800pt game, I saw myself commanding my entire current Eldar force, minus Lelith Hesperax, against pretty much all of Scoob's Tyranids.
Now, back when I first started to collect Eldar, I also started to collect Tau, with the idea being that they were going to be allies. Of course, the idea was that the Tau were going to handle the long range firepower, while the Eldar moved onto the board to deal with the remaining enemies at much closer range, and also handle objectives.

An overwhelming amount of Nidz

Deep striking creeps outflank the Dire Avengers
Unfortunately, with absolutely no long range firepower in my Eldar army, barring a twin Bright Lance on a Wave Serpent, I could only try and kill the Nidz by getting close. And as you may have guessed, being close to the Tyranids is exactly what they want, and my little pointy-eared lads and lasses got their faces absolutely munched on by all those bugs.
By the end of just turn 2, the outcome of the game was pretty obvious, and I called it.
Got to say though, I was very disappointed that we only got two turns done in about 6 hours. Sure, we were constantly discussing rules ideas, and we stopped for a while to fill our greedy bellies with Chinese food, but I was hoping these rules would run way faster than this.
Still more work needed, I guess...

The Psychophage makes a meal of the Phoenix Lord

Very few Eldar remain
Way back in February, before I lost access to the work unit for good, I got the Epic Goffs and Evil Sunz set up for their varnish coats.
For all of the metal models, I hit them with a thick gloss coat first, before then giving all of the models their matt spray down.

Glossing over all the important things

Giving the Orks an 'ardcoat
There's been no Epic painting since then, except for some sporadic work on my Warlord Titans that I started to renovate back in April.
The Epic 40K metal titan needed the most work on the armour, but because of the design, with all the hard edges, it was probably the easiest to paint.
The old "Beetleback" titans have lots of large and curved armour sections, and I never know how to deal with them at my skill level. I always feel like I should get an airbrush for models like that, but I don't want to spend all that money on a tool I may only use a handful of times.
I decided to once again use some of my many transfers on the two plastic Imperial titans. This time, I made a bit of a cock up when I painted matt varnish over the top of them. I shook the varnish up, then took off the lid and got some varnish from the underside of it, rather than squeezing some out onto a palette. I should have absolutely taken the latter option, as I didn't notice until it started to set that the varnish on the underneath of the lid had started to go a little lumpy.
And now that lumpiness is evident on the models.
Sigh. I mean it's not that bad, but still...

The Epic 40K metal titan was first up

Working on the other Imperial titans
Painting the Slaanesh titan, I completely forgot from when I was painting my black Hive Tyrant all the way back in 2015 that the shitty GW washes can't be thinned with water. So once again I ended up with little white spots in all the recesses, and had to patch things up as best I could. Fucking hell GW. Your washes suck. I mean what kind of water based acrylic paints can't be thinned with water?
At least when I threw on another transfer I didn't cock it up this time.
Getting around to the Tzeentch titan was also interesting, as I was having to finish off a model that I had started an entire 14 years ago.
There were lots of details that I think I was just going to ignore back in the day. But older, more critical me wanted to make a bit more of an effort. I also added bits of paint to the transfers to hide how bad they had gone down back in the day. It's not ideal, but better than it was.

Risking more transfers

Trying to improve on a 2011 paint job
I did actually finish these models yesterday, but I'll wait to snap piccies until their respective armies are also done.
Which might be a while...