30th August 2026: 10 + 25
Over the last few weeks, I've been putting every spare shred of free time into actually getting another computer game ticked off the list.
This time, due to the fact that the game is now 25 years old, it was Final Fantasy X's time to be in the spotlight.
Other than a couple of very short, sub 1 hour efforts at this game back in the PS2 era, I'd never actually played it. So in a way, it's been the first "new to me" classic FF since FF6 back in 2014.
Not gonna lie, after starting this one again, I quickly learned why I didn't stick with it back in the day. The first few hours of this game are super rough. Things are just so slapdash, and all over the place. You (as Tidus) get dragged from pillar to post, between lots of different locations, and not only do you meet a few different groups of people, you also end up spending a lot of time alone. I just had no idea what was going on.
A lot of time is also spent underwater. This is true at small parts throughout the rest of the game, but in the opening sections, you are underwater a lot. Seriously, do these people not need to breathe?
And then there were the technical difficulties. Not only did some cutscenes not display, instead just slapping a solid green screen in my face, at several times the game also just dipped out entirely and sent me back to the desktop.
Nice.
Luckily, the 4GB patch turned out to be the solution, and so I was able to get these issues to go away and bother me no more.
I can't say I'd been enjoying the game that much, and things were about to get even worse when I arrived at the mandatory Blitzball game.
Oh boy.
Even after watching three different guides on Youtube, it was not until my 6th attempt that I actually managed to win. And yes I was well aware that I didn't need to win in order to continue the story, but something just made me feel like I needed to smash those big-headed idiots.
The game where I finally won was a really weird one, too. It was 0-0 at half time, and it was the only game I played where Tidus had his Jecht Shot blocked, because there were so many defenders in front of him. I managed to get another shot off right before Wakka came in, but the cutscene interrupted the shot, so I did not think I'd scored. I thoroughly panicked for the rest of the game, until I managed to score with Wakka with just 2 seconds left. It was only in the cutscene, when the scoreboard ticked over to 2-0, that I realised it must have registered the first goal. Very weird.
I also found it strange that, immediately after the game, a load of enemies attack and Tidus has his sword. Where was he keeping that?
Thankfully, after those first few pretty terrible hours, I found myself enjoying the game a lot more.
While there were a few drawbacks with it, the best thing about the game is undoubtedly the combat. I really like that you can switch characters in and out of the active party on the fly, though I found myself wishing that unused characters would still level up like they do in other FF games.
Speaking of levelling up, I wasn't a huge fan of this either. I'd been led to believe that the sphere grid was a good way of doing character stat development, but I found it very annoying and limiting. For example, if I wanted someone to have a cure spell, or a haste spell, I would have to find a way to get them over to that section of the sphere grid, or use very rare items to unlock those abilities. Just didn't seem like the best way of doing things in my opinion.
It also sucks that this game started the trend of having very linear world design. It's essentially just corridor after corridor, with no explorable world map. Nowhere was this more evident than when, after fighting the Spherimorph, it was recommended that I run all the way back to the start of the game to find all the Jecht Spheres. Very boring level design indeed. It's really not what I want from a classic Final Fantasy game.
While the story and characters are not my favourites from the series, they are certainly far from the worst, and I was quite onboard with the majority of the game in these regards.
And I know this was the first voice acted Final Fantasy, but sheesh some of the acting was very cringey. The worst offender was definitely Seymour, and I'm not sure why anyone would think that voice was a good idea.
So after a few very long and gruelling efforts to beat the final boss, I'm finally done with just my third completed game this year. I can't say that I'll ever want to play this again, but as I've also recently bought both FF12 and FF15, and still have lots of FF7 action to look forward too, there'll still be a lot of Final Fantasy on my itinerary going forward.
It's a shame that I probably won't be able to get to 12 and 15 this year, as both games also have anniversaries at 20 and 10 years old respectively.
Oh well. I'll get there.























