Luke warm on the heels of the last little bundle of Amiga games I played, is this one. Here I try to shunt and smash my way through several racing games that I played on my old Amiga back in the late 80s and early 90s. I couldn't complete them back then. But what about now?
Spoiler: see the title of this entry.
Here's an Amiga game I played on a lot as a kid, but never got very far. This one is called Ivan Stewart's Super Off Road, and holy crap, does it get hard.
It has proven itself to be yet another one of the growing list of Amiga games that I am sure I can complete, only to utterly fail after multiple attempts.
The main issue here is that the vehicle is very inconsistent with how and when it turns. Sometimes I would be holding the turn button down and it would barely turn at all. Yet at other times, just touching the turn button would have the vehicle turning way too early and crashing into the wall.
Didn't help that the game always starts you last on the grid, and any slight touch between you and the other racers always slows you down, but barely affects them.
Looking at a longplay of this on Youtube, I think I got to around two thirds of the way through the game. But each race was taking multiple attempts to get through. And by the time I'd tried the last one about 12-15 times, I just decided to call it quits.

Getting stuck in the chicanes. Again.

Crash incoming?

Not even a nitro boost can help me and I just get pipped to the win

The very rare sight of me in the lead
Lotus Esprit Turbo Challenge was a game I only played 2 player back in the day, and I don't remember any of us that tried to play it actually getting that far.
Despite really needing to bring home another completion trophy, this has become yet another Amiga game that I found myself unable to push through with. It was just too annoying to play.
I started on an easy competition, which was the only one of the three that I managed to complete. My mistake was starting this challenge with automatic gears. This was because, on the many, many occasions that my speed was reduced, the auto gears often did not change down to allow me to quickly accelerate and build up speed again. This was especially infuriating on the last race of the easy championship, when there are quite a few uphill segments. There's nothing more infuriating than trying to crawl slowly up a hill in high gear while AI cars that you've already battled like mad to pass simply breeze passed you once again.
So when I started the medium championship, I went with manual gears. This took a little getting used to, but definitely did increase my control of the car. But the fact is that this could not cover up the other issues that were evident in the game.
For a start, the AI cars always do their very best to block or bump you as you try to get passed them. This is all well and good, if the game would allow me to do the same to them. However, with no rear-view mirror of any kind, it's impossible to see when they are catching up until they are passed. Also, I doubt this ability would do much anyway, as any collision I had with an AI car, even side-on, would slow me to a crawl, but do nothing to slow them down in any way.
The other ball-ache that really got on my nerves, was the fact that in many races, I would have to do a pit stop to take on more fuel, but the AI cars would not. Just another thing that tipped the game's balance too far into the unfair category.
After wrestling with the medium category for a few races, I decided life was too short, and I was getting too little enjoyment out of the game.

The AI doing all it can to stop me getting passed

Warning: terrible driver alert

How do I get passed these fools?

That's a tree
Third in my little trilogy of racing games was Super Cars II, and boy did I need a good run. I remember playing this mostly in 2 player back in the day, but we never used to get very far.
This time, with save states, I was able to win the easy and medium championships, just having to re-do certain tracks if I didn't get high enough points to keep me in the lead.
It's a very finicky game, particularly concerning the handling of the car. Attempted little corrections on the steering would do absolutely nothing, but hold the button in a millisecond too long and the car would over-correct. It made lining up the car for the invisible tunnels, or rows of jumps, very difficult.
Anyway, I trudged through it, and all I needed to do was win the hard championship. After a few races I was top of the standings, but then the game started throwing up lots of graphical errors. I read online that some of the discs of this game are buggy. But I tried several different disc images, and was not able to find one that allowed me to continue.
Oh well. Seems like I'm fated not to finish an Amiga racing game.

Just escaping an explosion

Easy championship done

The start of a very weird looking race

Dodge those missiles!

I somehow do better on medium difficulty

And the graphics go to shit