Over the last couple of weeks we've managed to play the new Jaws board game twice. Gotta say that, while it's got its flaws, everyone seems to quite like it. Inspired by its source material, though much more the film than the book, the game is split into two acts.
In the first act, the shark player uses hidden movement to swim around Amity Island and eat swimmers, while the human hunters search for the shark and try and stick it with barrels, as well as rescuing swimmers. Once the shark has eaten its fill, or once it has enough barrels attached to it, the game progresses to the second act.
The final confrontation plays out in the second act, as the shark tries to sink the Orca and kill the crew, while the crew attack back with their rifles, machetes and other equipment.
I'd read online before playing this that it is quite difficult for the shark to win, as the second act heavily favours the crew. While we've only played two games, this has certainly proven true so far, with the shark struggling to do enough damage to the boat before the crew bludgeon it to death with their hammers and baseball bats. I'm seriously thinking of tweaking the gameplay with some house rules, and maybe even making some custom resurface cards or ability cards that give the shark a bit more punch near the end.

The people of Amity attempt to survive the shark

A tense struggle on the water

The sequel begins

The Orca takes some punishment
Stupid Deaths is another board game we got to try recently. This is a short true or false game where players have to answer correctly in order to run away from the Grim Reaper who is stalking them around the board.
And also, I'm wondering how many more versions of Monopoly I will recieve as gifts? Seriously got to think of a way to combine them all into a faster and more entertaining mess of chaos and shenanigans.

Fearing the Reaper in Stupid Deaths

Stebloke's many Monopolies