2nd October 2024: Setting Sail
It seems to be that time of year again when I get the enormous urge to print board game stuff. The problem here is that I'd pretty much run out of card to print stuff out onto.
This meant a trip to the shops was in order so I could pick up a massive stack of the stuff.
Up first for the printing treatment was a game I've wanted to play for a long time, that I finally purchased recently. This is the pirate racing game called Jamaica.
The problem with this game is that all of the cards are really weird sizes, and as I am someone who likes to sleeve all of the games in the world, it bothered me that no sleeves were available.
So instead, I scanned in all of the cards and remade them to fit standard sleeves, and also be way clearer with their instructions at the same time.
After our little dabble in this game at the board game cafe, I decided to have a mooch around to see if I could find it for a decent price.
Now, I normally like to buy brand new games, so I know that everything is there and in good condition. However, I found a listing for this game on ebay so cheap that it seemed worth the risk, even though the pictures didn't tell much of a story, and the description didn't even say whether it was even all there.
So I took the plunge, and am happy to report that it all worked out. A fully complete Castle Panic, in fairly good nick, for just £12. Less than half price. Can't grumble.
To keep this thing in somewhat usable condition, I thought it could do with a little bit of work.
Up first, I painted thinned down PVA glue around the edges of all the card pieces, as some of them were in the early stages of separation. I also glued the castle pieces into their stands.
Then I sleeved up the cards in my typical way, but they were slightly smaller than standard sleeve size, so I had to cut some card backing sheets to go in there with them.
Then the game was ready for a second attempt, which also saw us introduce the game to three new players. This time, we knew what we were doing a lot more, and our trades were far more efficient.
By the time we'd seen off all the enemies, only two of our towers were down.
A lot better than the lone survivor from last time.
Now I'm loaded up with card to print on, I've been on the warpath looking for good print and play games. Unfortunately, most of them seem to be solitaire games, so they will not be able to journey with me to games nights.
One interesting little solitaire puzzle game I've found is Crystallo.
In this, the player must use a special deck of cards to match up symbols, which signifies an adventurer working their way through the lair of a Black Dragon, as they attempt to free six mythological creatures from the dragon's clutches.
Though the game is free, there was a fully produced version a while back that is no longer available. This version had these cool little gems to use as tokens, and I wanted to get the same feel for my version of the game.
On ebay, I found a pack of 30 plastic gems. The problem here was that the colours were random. But I figured there would be a good chance of getting 3 each of 6 different colours that could be used for the game.
However, as is typical, I didn't get what I wanted at all. There was just 1 each of red, blue and green, and there were only 2 yellows.
In contrast, there were 5 transparent, 5 pink, and 4 pale lilac. There was no other option: I was going to have to colour some of them.
First, I got a yellow sharpie and coloured one of the transparents. This matched very well. If some varnish could seal that colour in, I'd be sorted.
Then I coloured 2 of the transparents with a turquoise, hoping to match the single green to them, and make 3 crystals that would look sort-of sea green.
However this was a disaster. Not only could I not get the colours to match, I also made one hell of a mess trying to wipe off the sharpie ink afterwards.
After looking at some glass paints from a nearby store, I came to the conclusion that these wouldn't work either. As I could think of no other option, I elected to get another pack of the gems.
In this pack, there are plenty of greens and blues, but only one more red, meaning that this colour remains off limits. Shame, as there is a Firefox creature in the game.
Still, I now have a selection of 9 colours to choose from, and as I'm probably going to design my own version of the game from the ground up, I'll be able to pick the 6 most suitable ones for the task.
It's hard to believe it's been two years since our first (and last) efforts at playing this game. I guess with Whitehall Mystery at our disposal, this game won't get much of a look in any more.
Still, on this occasion there were more players wanting to hunt the murderer, so this one came out in lieu of Whitehall.
Gareth braved the task of outrunning us coppers, but his starting place ended up being right up a corner, and he was pretty much boxed in from the start.
As is typical for me, I ended up starting in the complete opposite corner, so didn't even get in on the hunt.
With the other four officers blocking off any real escape route, Mr. X could not weave through the net and was soon slapped in handcuffs.
Recently I've had two attempts at being Jack again in Whitehall Mystery. The first game of this came a few weeks ago, where I managed my one and only win so far. Typical that it was the one game I took no photos of.
The latest game saw me sneaking to the second drop off point without having to use any of my special cards for the first time. But all was not rosy in the murdering business. The rozzers were all hovering around me the entire run, and even though I managed to dump and carriage away, they immediately arrested me on the space I'd fled to, and my pretty decent start was immediately squashed.
Don't do crime and expect to get away with it, kids.




































