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24th December 2012: Let The Madness Begin

Just recently I got Scoob and the JIKmon to give Lord Of The Rings Online a little bit of an effort. I wasn't a massive fan of this game when I tried it on my own a while back, and I was hoping that wandering around in a group would make it a bit more interesting, and allow us to rediscover a little bit of the enjoyment we used to get from back in our WoW days when we first started out as the Skumsplattaz.

I joined them in starting a new character rather than continuing with Kreethen. This time I chose an Elf called Tezzerz, while JIK went with a Dwarf called Giberaldi (after Garibaldi was taken), and Scoob went with his normal Ragnarkharn after his two fave 40K characters.
We only went through the introductory questline, and are all uncertain whether we will continue. I guess the game is ok just for hanging around and killing an hour or two here and there, but there's no denying that we all now find the typical MMORPG game to be a very boring and bland experience. When we first played WoW, it was all very new, and everyone was playing it, even people that didn't really play games that much. These things helped WoW seem like a better game than it really was. I highly doubt we will ever have that enthusiasm for an MMORPG ever again.
Though I guess in one way it would be nice to continue, as for once I'm not playing as the healer character...

Is this the dinner queue?

Is this the dinner queue?

I hit you with my bommyknocka

I hit you with my bommyknocka

Bird! Eat worm!

Bird! Eat worm!

We look so stylish

We look so stylish

Then I pretty much decided we needed to play more multiplayer games. My three computers were immediately jabbed with game discs, and Rome: Total War, Unreal Tournament 2004, Settlers 3, and Dawn Of War: Dark Crusade were soon ready for action.
Up first was UT2004:

Yeehaw! Assault Rifle Arena Team Deathmatch in the barn.

Yeehaw! Assault Rifle Arena Team Deathmatch in the barn.

Super Berserk Shock Rifle Arena CTF FTW!

Super Berserk Shock Rifle Arena CTF FTW!

Bots can't drive and get confused in this Paladin Arena

Bots can't drive and get confused in this Paladin Arena

Bail out!

Bail out!

My team brings the rain

My team brings the rain

I seem to get more kills when I can't see what I'm doing

I seem to get more kills when I can't see what I'm doing

16th December 2012: Ending The War At Last

With the dodgy Planetside 2 being a disappointment and my fascination with LoL pretty much coming to an end, I've decided to push on with the reason for adding computer games to this blog in the first place: finishing games I've not finished yet.
Dawn of War: Soulstorm was up first. Luckily, I played the vast majority of the campaign years ago, and still had the save file. I was the Sisters of Battle, and only had the Space Marines left to defeat.

Die, Spes Mereenz!

Die, Spes Mereenz!

Die, Spes Mereenz!

Die, Spes Mereenz!

Die, Spes Mereenz!

Die, Spes Mereenz!

It started out as a bit of a challenge, as I hadn't played the game in months, and was jumping into an attack on an enemy stronghold. But eventually the task ended up being a fairly simple one, and the Marines were crushed. Definitely the least amount of work I will have to do to finish a game on this blog.

11th December 2012: So Much For PS2

What an absolute shame this is. Already I am having to say goodbye to Planetside 2. I was really starting to like the game, and was playing this morning and having a good old time in an abolutely massive battle defending the Allatum Bio Lab from both the TR and the Vanu. Then suddenly some jerk TR player starts mowing us all down even though we can not see him and even though we are standing in our shielded spawn area, supposedly a safe zone. The chat box goes into action as people realise the guy is running 3rd party cheating software.
So I look on the web and discover that cheaters using these tools are all over the place in this game, and spoiling it for everyone. I even found some Youtube footage of several of these arseholes using these tools, which automatically aim for them, allow them to run incredibly fast, and allow them to shoot through walls. Fully explains some of the things that I thought were bugs yesterday, though.

Apparently Sony are working hard to combat this, hunting down cheaters and banning them, but in a free to play game there'll be nothing they can do, as those players will just start another account. The only way this will be stopped is to patch the game with updates that will no longer allow this kind of thing to happen. In fact I'm shocked the game was even released in this state, as these same types of software were also used in the beta test. I fully blame Sony for this, not the cheaters. They should never have put this game out there in such a vulnerable state, and until they fix it, there is no chance I'll be going back to it.

Well done, fools.

10th December 2012: Taking The Fight Planetside

Last few days have been playing a bit of Planetside 2, and am quite enjoying it. Getting used to it is taking a great deal of effort, though. I've just never really been into FPS-type games that much, and can count the FPS games I've played on one hand (Duke Nukem 3D, Dark Forces, Unreal Tournament, Quake 3 Arena and Unreal Tournament 2004), so am not really that skillful at them. The first few times I logged in it was just for 10-20 mins each time, just trying to get used to the game and failing miserably. This is because the game is much larger in its scope and scale than the typical FPS I've played in the past, and there are many new mechanics to learn that I've not had to deal with before, even simple things like aiming down sights and sprinting. Add in that the majority of other players on this game are very good, having probably played it through beta and the last couple of weeks since the game's release, and you can see why I had trouble to begin with. Indeed, I ran around like a nutter and got killed 22 times before I even killed anyone in return.

Since then though I've slowly been picking it up. Been playing mostly as the heavy assault class, as the shield gives me a little bit more survivability and stops me from dying so fast (sometimes). Even so, going head to head against most enemy players leaves me a bloody pool on the floor, as I just haven't got used to the recoil on the guns yet, and my accuracy is total pants (currently 14%). Most of my successes have come from out thinking and out positioning the opponents, and in some cases I've been the sneakier sneak when in combat with enemy infiltrators. Again though, even when I sneak up on them, many good players can react and gun me down faster than I can kill them, something which is getting rather annoying.
Never mind though. I am currently on 80 kills and 152 deaths, which is a much better ratio than the 0 and 22 I started with.

The game is far from just running around killing enemies though. It's mostly about teamwork as you try and wrestle territory from the opposing two factions, something which my faction, the NC, do not seem to be very good at from what I've seen so far. We mainly just run around in mobs of various sizes and hope we do something useful. Personally, I have most trouble with TR players. They kill me til I'm dead so fast it shouldn't be allowed. And they always seem pretty organized too. Bastards. The Vanu so far seem much easier to take out.

It's hard to get interesting screenshots when you are in the middle of a firefight:

Night time quad biking is fun

Night time quad biking is fun

The very rare sight of me standing over dead TR troopers

The very rare sight of me standing over dead TR troopers

TR vehicles approach our position

TR vehicles approach our position

Mustering for an attack on the Vanu

Mustering for an attack on the Vanu

Notice me hiding behind the shield as we attack the TR

Notice me hiding behind the shield as we attack the TR

Die, TR skum!

Die, TR skum!

A massive three way at Crossroads Watchtower. Yes I'm dead as usual.

A massive three way at Crossroads Watchtower. Yes I'm dead as usual.

The invisible man goes for a ride

The invisible man goes for a ride

Scoob's connection drops and his avatar does a little dance

Scoob's connection drops and his avatar does a little dance

Like any game, it is not without its bugs. The ones I've seen have mostly involved the Flash quad bike. Several times I've seen them wizz passed me with invisible riders, and in one case I accidentally flipped mine over then stood back and watched with amusement as it flopped around like a fish out of water. Weird.
Also, people with laggy connections jump around all over the place making them very hard to aim at, and many times I have been killed when people have shot me through solid metal walls or rocks. WTF?

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