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3rd June 2021: Stebloke's Star Wars Send Off Spectacular

This is going to be a strange blog entry. A strange one indeed.

You see, Star Wars and I go back a long way, ever since I saw my first Star Wars film, Return Of The Jedi, in the mid 80s. Despite the disappointing prequels, and the strange stories in the novels, and the childishness of the cartoon series, it would remain my favourite franchise for more than 30 years.
There was just something very special about the setting, the characters, and the visual style of it that elevated it above anything else in my opinion.

I've played a lot of games over the years. I've read a lot of books. I've watched a lot of fan films. Some I liked. Some I didn't. Some I thought were sheer fucking brilliance.

But then Disney bought the franchise. And things immediately changed. I wasn't angry per se that they threw the old EU out of the window, as I understood the decision. But I was still definitely disappointed. I also didn't particularly mind The Force Awakens, as while it wasn't a particularly good Star Wars film, it was an alright and somewhat entertaining action film, that mostly still felt like it could fit in the Star Wars universe.

But then came The Last Jedi. What a joke that pile of shit was. I still remember how I felt walking out of the cinema. I wasn't angry, or upset in any way. Maybe I should have been. Instead, I was just empty. Disney had done it. They had done something I didn't think was possible. I no longer liked Star Wars.
See the main problem with The Last Jedi was not the fact that it was a bad Star Wars film, or even the fact that it was not a good action film. Both of those I could have handled. I could have just forgotten about it and moved on, just like I did for Attack Of The Clones for example.
No, it was the fact that it had retroactively changed many things about the old films that was the issue. I mean, it didn't even answer any of the questions or continue any of the threads set up in the previous movie, let alone pay respect to the old films. It felt like the film makers had squatted down over the entire franchise and just took a massive steaming dump all over it.

I stopped watching Rebels, so I've still never seen the last season. I haven't watched the final Clone Wars season that dropped a while back. I never went to watch Solo, or Episode 9. I haven't been watching the Mandalorian.
And I never plan to watch any of these things.

Because the entire franchise is ruined in my opinion. I'm simply no longer a fan.

Still, over the last few years I've dipped in and out of the Star Wars franchise here and there in the form of games. Most of these were old ones, usually ones I had played in the past and wanted to finish. The only "new" Star Wars I've consumed was The Fallen Order, and that was only because it was cheap at the time, and was supposed to be very good. I ended up thinking it was remarkably mediocre.

And now I'm at the point where, with a heavy heart, I realise I just want to wash my hands of the entire franchise, and pretty much forget it even exists.

It's a shame, but things change, and we move on.


Before I can say my final farewells to my once favourite franchise, I thought I could do with addressing several Star Warsy things that were outstanding.

I still have a bunch of games that I've never finished, and several I've never even played. Some of these are old ones that I still have on physical media, and some are games I've bought digitally. Truth be told, I didn't really want to play any of them considering my feelings at the moment, but when I looked down the list there were two that stood out as games I really should do my best to finish.

First up was X-Wing Alliance. I reached the end level of this when I first played it about 20 years ago, but when I flew into the Death Star the game totally spooged out. I don't know if I was clipping through the tunnel walls, or there were some weird graphics bugs, or something else entirely.
Basically I gave up and turned it off, fully intending to go back to it another time. But this is me we're talking about, and so I never did.

Coming back to this was eye-opening. I found some missions very hard, and as early as mission 4 was having to replay over and over in order to complete them. I don't remember it being this hard years ago. It's probably a combination of age slowing down my reactions, and looking back with rose-tinted glasses.

Conversely, on some other missions my wing mates seemed to do all the work before I could even get there, and the level would complete. Such strange difficulty balancing.

The game was also buggy as hell. The worst one I found was the map screen. Very often, whenever I would look at the map and then return to the main game screen, all of my laser energy would be fully drained and I would have to charge it up again. It was so infuriating.
There were also lots of audio glitches, with sounds playing on annoying loops, which would sometimes continue even after the mission had ended, forcing me to quit and re-load.

And the most game-breaking one I had was on a mission where I had to liberate some slaves from some shuttles. I had already played the damn mission several times figuring out the tactics required to complete it. And when I finally managed to do my part right, all of the transports arrived to free the slaves and then promply just froze and would not move.
I sure as hell was not going to go through all that again, and was considering quitting, until I saw there was a skip mission option.

How are these two ships docked in this position?

How are these two ships docked in this position?

Pandemonium breaks out

Pandemonium breaks out

Bugged transports are bugged

Bugged transports are bugged

Just casually blowing shit up

Just casually blowing shit up

This is not going to end well

This is not going to end well

When I finally arrived at the last mission, as soon as I entered the Death Star, I got my first hard crash of my playthrough. I re-loaded, fearing that this game's final mission was cursed, and I would not be able to finish it after all this. But thankfully it didn't happen again.

Still, part of me maybe wishes it had. Because finishing the last mission was an absolute arse, and I must have replayed it 12-15 times trying to figure the damn thing out. Even after I sort-of knew what I was supposed to do, I still had to play it a few more times due to little glitches and bugs that were preventing me from getting through it.

Also, during all these years since I first played it, I was wrongly remembering that you were still playing as the main character Ace Azzameen in the final missions, even though you fly the Millennium Falcon. This playthrough made it clear that it's still Lando and Nien Nunb that are flying it. I really did not appreciate this, as there's no explanation to where Ace went. And I'd have much rather flown the Otana or an X-Wing in the attack on the Death Star.
An X-Wing definitely would have made it easier to fly through those tunnels, as I did not keep Lando's promise to Han while playing this. That poor Falcon got scratched. Reeeaaaal scratched.

But thankfully it's all done. At very long last.

Luke and Dash can't take out this Tie Fighter. Sigh. Better go help.

Luke and Dash can't take out this Tie Fighter. Sigh. Better go help.

Intercepting some Bombers

Intercepting some Bombers

Transport decides to land on its side

Transport decides to land on its side

Here we are again

Here we are again


The other Star Wars game I decided to have a crack at is Shadows Of The Empire. I had never played it before this, but I'd read the novel several times, and the urge to see Dash's side of the story meant I had more desire to play this than any of the other games.

However, things took an immediate turn for the worse when I started my playthrough and I got a load of the controls. I know this game is old, but come on. What were they thinking? Pushing the mouse forward and back moves your character forward and back, rather than looking up and down, with no way to change it? What kind of backwards world were the developers living in? At least some other weird things like having the space bar be activate and X be jump were rebindable.

The basic control of Dash was also a bit shoddy, in terms of him feeling like he was running on an ice rink. There was a somewhat similar feeling when I played Dark Forces II a while back, but this was even worse. It was especially bad on one level when you have to traverse a train, which needs you to jump from one track to another. And when in the air, I swear Dash just did his own thing. The amount of times I fell off was just nuts.

So I struggled through to the fight against Boba Fett, during which he killed me when in his ship. And rather than put me back to a checkpoint or the start of that stage, it put me all the way back to the start of the level, which was probably about 30-40 minutes of play time. If I was really enjoying the game, I'd have pushed on and done it again. But I was really fed up by the old shitty controls and lack of interest in Star Wars by this point, so decided to just abandon it. I can't imagine I'd have gotten any more enjoyment out of the game even if I'd got passed Slave I, and I want to keep up my decent gaming momentum this year by getting back to games I enjoy.

Shooting up some Imps in the awesome Snowspeeder

Shooting up some Imps in the awesome Snowspeeder

Can't catch me, AT-AT

Can't catch me, AT-AT

Shooting an AT-ST up the arse

Shooting an AT-ST up the arse

Letting rip with the Outrider's turrets

Letting rip with the Outrider's turrets

Yep, fell off the train again

Yep, fell off the train again

Duking it out with Boba Fett

Duking it out with Boba Fett


<Old Stuff>

Over the years, but not for a very long time now, I have tried my hand at writing stories.

Only one of these stories is anywhere near good enough to even allow people to read it. As it is a Star Wars one, it makes sense for it to find a resting place here, in my "Goodbye Star Wars" blog entry.

The story has its roots in the early 2000s, when my friends and I looked at making a Star Wars fan film. Due to technical restraints, mostly from our poor quality MiniDV camcorders, we soon decided the project was beyond us, and I instead began writing some stories, expanding the ideas we had come up with for the film.

I only managed to finish one of the stories, being the one directly translated from the original fan film idea. Some moderate work was done on several of the others that I was planning, which were set both before and after this one in the timeline.

The original story that was finished in 2004 got a big re-write in 2011, which I was much happier with. But though it was always my intention to go back and write the others, I struggled to find the time or motivation. Then in late 2018 I finally admitted defeat and decided to abandon the stories for good. I think this decision was spurred on by Disney wiping out the old continuity, which these stories were set in, and how disappointed I was in the new Star Wars films at the time.

Instead, to put the saga to bed, I scoured through the old notes I made in the mid 2000s and created a basic outline of events that led up to and followed the one completed story. As the outline is based on old ideas, the final stories may have been quite different if I had ever finished writing them.
But now I guess we will never know.

The saga is set in the Star Wars Legends continuity, beginning roughly 15 years after "Return Of The Jedi". It follows the adventures of three young Jedi, from the moment they start their training through to Knighthood and beyond...

Note that all three of the following links go to their own pages.

Before The Dark Side Of Do'Naar (basic outline) The Dark Side Of Do'Naar (full story) After The Dark Side Of Do'Naar (basic outline)


After scouring some old hard drives I've been able to find some of the test footage we shot while trying to figure out whether the fan film was within our capabilities. The first two videos were filmed in late 2002, and were edited using a program called Alam DV. There were several other little test action shots filmed on that night, but I can't find any more footage, which has cheesed me off a bit. I thought maybe I just never added effects to them, but then I stumbled across a tiny little picture that I uploaded to Facebook about 12 years ago from one of the other saber duels that we did that night. So where all that other shit went I have no idea.
There was also some pretty cool CGI animations that my brother did of an X-Wing in a dogfight, but I don't have that either.

The last video was filmed by my brother and I at some point in 2003 or 2004. I think by this time we had already decided not to make the fan film, but we went ahead with this anyway. It was rotoscoped using filmstrip files and Photoshop, which took weeks of free time.

Saber ignition<br /><span class='skye'>(webm video)</span>

Saber ignition
(webm video)

A little test duel<br /><span class='skye'>(webm video)</span>

A little test duel
(webm video)

One of the lost battles?

One of the lost battles?

Saber duel in a forest<br /><span class='skye'>(webm video)</span>

Saber duel in a forest
(webm video)


While I was searching my old storage mediums for possible Star Wars fan film content I've also been able to find some very rough sketches of what I was aiming at with the new species called the Garron-Hinn, who were going to be one of the main villainous groups later on in my stories. There's also a very, very bad attempt at a watercolour painting of the Garron-Hinn home world that I did in 2014 when I had my little art spurge. I rightly thought back then that it was not good enough to upload here, and I still think that way now. But I guess I don't care any more.

A concept idea of the Garron-Hinn

A concept idea of the Garron-Hinn

Rough concepts of the Garron-Hinn Dark Jedi, the Garsanekra

Rough concepts of the Garron-Hinn Dark Jedi, the Garsanekra

A very rough idea of the Garron-Hinn planet, Terrinak

A very rough idea of the Garron-Hinn planet, Terrinak


<Old Stuff>

While I'm having this big Star Wars clear out, I thought I'd bring back these images from my old site, which were from just the second MMORPG I ever played.

I played on Star Wars: Galaxies for a few months back in 2007 as the awesome Mon Calamari medic Splapdink McWildpants. I didn't really get up to much, mostly spending my time working through the "introductory" quest called the Legacy Quest, which pretty much got me to level 50 out of 90. Outside of that, I mostly did space missions, and spent a few evenings hanging out and getting killed with my work mate Big Dave.
Even though I didn't play on it for long I was a little sad when I heard it was to close in late 2011.

Here are some pictures from those adventures:

The awesome Splapdink McWildpants begins his training as a Rebel Alliance medic

The awesome Splapdink McWildpants begins his training as a Rebel Alliance medic

Splapdink does an impression of Lando Calrissian

Splapdink does an impression of Lando Calrissian

Short Mon Calamarians really shouldn't stand next to tall Wookiees unless they want to look stupid

Short Mon Calamarians really shouldn't stand next to tall Wookiees unless they want to look stupid

Splapdink, having lost his kin, goes fishing in order to try and find them

Splapdink, having lost his kin, goes fishing in order to try and find them

I didn't realise speeder bikes could travel vertically

I didn't realise speeder bikes could travel vertically

No, I don't have a gold bikini, you strange little fish man. Now get out of here before I fetch security, pervert!

No, I don't have a gold bikini, you strange little fish man. Now get out of here before I fetch security, pervert!

Splapdink dons a Clone Trooper outfit in a vague effort to look the slightest bit hard

Splapdink dons a Clone Trooper outfit in a vague effort to look the slightest bit hard

The narglatch uses the 'hide inside a tree' technique

The narglatch uses the 'hide inside a tree' technique

Splapdink wonders for a moment whether the inside of his helmet has steamed up

Splapdink wonders for a moment whether the inside of his helmet has steamed up

Splapdink's yacht tries to do a USS Voyager impression

Splapdink's yacht tries to do a USS Voyager impression

Some dude levitates without any Force powers. Or the game has messed up again. Hard to tell.

Some dude levitates without any Force powers. Or the game has messed up again. Hard to tell.

And Splapdink thought <i>he</i> was a short-arse

And Splapdink thought he was a short-arse

Now guys, you do realise how totally wrong this dancing is, right?

Now guys, you do realise how totally wrong this dancing is, right?

Splapdink McWildpants. Professional idiot.

Splapdink McWildpants. Professional idiot.

Wrrlykam the Wookiee gives Splapdink the best present in the galaxy: a green Bantha named Bruce

Wrrlykam the Wookiee gives Splapdink the best present in the galaxy: a green Bantha named Bruce

Bruce can't get on the shuttle

Bruce can't get on the shuttle

The brave Rebel pilots argue over who will be the first to attack the very large Star Destroyer

The brave Rebel pilots argue over who will be the first to attack the very large Star Destroyer

Splapdink gets an unwelcome guest at his beachfront apartment

Splapdink gets an unwelcome guest at his beachfront apartment

Splapdink doesn't seem too bothered when informed of all the spiders he is about to meet

Splapdink doesn't seem too bothered when informed of all the spiders he is about to meet

Yet another unexplained levitation

Yet another unexplained levitation

I'm gonna need a bigger boat

I'm gonna need a bigger boat

16th May 2021: I Recognise That Name From Somewhere...

<Old Stuff>

It feels like a very long time since I last brought back something from my old site as an <Old Stuff> entry, so I thought why not bring back this strange little pointless bit of info, with a few added addendums. It's also the first in a new category of blog entries that I'm going to call "Ramblings", where I just write about any old bollocks.

I love characters and names. So much so that I become quite attached to the characters and names I create. I often reuse my faves, and they can be found sprinkled throughout pretty much all of my hobbies.

Many of my often-used names were originally made up for the Star Wars stories I started to write all the way back in 2004. At the time, I was working a very short-lived data entry job, where I had to process all kinds of applications such as catalogue orders. The sheer amount of weird and wonderful names that crossed my desk gave me all kinds of inspiration, and many of those characters have names that were changed, chopped or combined from names I saw doing that job.

Here, you can read about these characters, places or vessels, and where else I may have got their names from. I've also supplied images if I have them.

Gwapstik Snotgumz

Back in the 1994 version of Blood Bowl, star players could be permanently added to your team roster. Gwapstik Snotgumz was originally the name I made up for my version of Varag Ghoul-Chewer in my Orc team. After I started playing Blood Bowl again in the mid 2000s, one of my Black Orcs has instead used the name. The name is also used for my 40K Ork Warboss, who has his own clan called Gwapstik's Boyz. He also hates the Warlord of my Epic scale Ork army, whose name is Warlord Smashgrot.
I've recently noticed that I sometimes spell the name Gwapstick, which is totally incorrect. I mean, who would even spell it like that? Only an idiot I reckon.

Black Orc Gwapstik Snotgumz

Black Orc Gwapstik Snotgumz

Warboss Gwapstik Snotgumz

Warboss Gwapstik Snotgumz

Wilcra Li New / Meja Codan / Macan Vesso

These three are the main characters from my Star Wars stories. I used a Star Wars name generator along with my mate Krig and my bro JIK, which gave us some names that I then slightly modified for the stories.

The three names were later used as characters in my 40K Space Marine army: Master Wilcran Linus, Chaplain Codan and Captain Macan Vesso. Macan Vesso is also my character on Star Trek Online. He looks a little like a blue-skinned Dracula. The U.S.S. Codan is the name of my long range science vessel on Star Trek Online.

Jedi Knight Wilcra Li New

Jedi Knight Wilcra Li New

Jedi Knight Meja Codan

Jedi Knight Meja Codan

Jedi Knight Macan Vesso

Jedi Knight Macan Vesso

Company Master Wilcran Linus

Company Master Wilcran Linus

Chaplain Codan

Chaplain Codan

Captain Macan Vesso

Captain Macan Vesso

Captain Macan Vesso

Captain Macan Vesso

The U.S.S. Codan

The U.S.S. Codan

Ja'nalora / Karynna / Andera

Ja'nalora Andera is one of the supporting characters from my Star Wars stories. She is a Twi'lek Jedi Knight. Her sister Karynna is a villain in those stories. I later stole her name for my Tau Sept in 40K. Ja'nalora and Karynna Andera are two of my officers on Star Trek Online. Ja'nalora is a Trill and Karynna is her half sister. I love the name Ja'nalora, but really can't remember where the hell it came from.
(Pronounced Yar-na-lor-a)

Jedi Knight Ja'nalora Andera

Jedi Knight Ja'nalora Andera

Dark Jedi Karynna Andera

Dark Jedi Karynna Andera

Ja'nalora Tau Sept

Ja'nalora Tau Sept

Officer Ja'nalora Andera

Officer Ja'nalora Andera

Officer Karynna Andera

Officer Karynna Andera

Udré / Vizna

Udré Vizna is a supporting Jedi in my Star Wars stories. I later used the names for my Xen-Udré Eldar Craftworld in 40K, which is commanded by the powerful Farseer Udré Vizna. Udré Cerna is another Farseer. In my 40K head canon, Udré is a more of a title than a name. I have also used Vizna for my Caitian bridge officer on Star Trek Online, as well is my first ever Pandaren in WoW.
(Pronounced Ud-ray)

Jedi Knight Udré Vizna

Jedi Knight Udré Vizna

Farseer Udré Vizna

Farseer Udré Vizna

Farseer Udré Cerna

Farseer Udré Cerna

Officer Vizna

Officer Vizna

Vizna The Pandaren

Vizna The Pandaren

The Ashaai & Meiden

The Ashaai are a race of white-skinned, white-haired & white-eyed humanoids I made up for my Star Wars stories, of which the character Meiden is a member. I later created World Of Warcraft characters Ashaai and Meiden, who are both pale-skinned Blood Elves. Meiden is my ship's Andorian first officer on Star Trek Online. A couple of years back I named one of my new Space Marine characters Ashaai Tigare.
(Pronounced Ash-eye & May-den)

Ashaai The Blood Elf

Ashaai The Blood Elf

Meiden The Blood Elf

Meiden The Blood Elf

Officer Meiden

Officer Meiden

Captain Ashaai Tigare

Captain Ashaai Tigare

Kreethen

Tarl Kreethen is a supporting character from my Star Wars stories. I next used the name for my first Worgen in WoW, and modified it to Kreethy for another Worgen when I dipped back into the game many years later. The U.S.S. Kreethen is my star cruiser on Star Trek Online. Kreethen is my dwarf dude in LOTRO. Tarl Kreethen is one of the Company Masters in my W40K Space Marine army. Kreethen is also my Jedi Consular on The Old Republic MMO.

New Republic Pilot Tarl Kreethen

New Republic Pilot Tarl Kreethen

Kreethen The Worgen

Kreethen The Worgen

Kreethy The Worgen

Kreethy The Worgen

The U.S.S. Kreethen

The U.S.S. Kreethen

Kreethen The Dwarf

Kreethen The Dwarf

Company Master Tarl Kreethen

Company Master Tarl Kreethen

Jedi Consular Kreethen

Jedi Consular Kreethen

Azra / Neema

Azra Neema is, yes you guessed it, a character I made for my Star Wars stories, where she was the commander of an outpost on Gorek II. I later used the name for a Klingon officer on Star Trek Online. The name has been split up and used for two different characters in my 40K Sisters Of Battle force. Azra Quistis is also named after Quistis from Final Fantasy 8, and Adrianna Neema is also named after the sorceress from Baldur's Gate: Dark Alliance.

Officer Azra Neema

Officer Azra Neema

Mistress Of Repentance Azra Quistis

Mistress Of Repentance Azra Quistis

Saint Adrianna Neema

Saint Adrianna Neema

Mila Jenlo

Mila Jenlo was a supporting Jedi character from my Star Wars stories. The name was used again when I started to play Star Trek Online, where I made a character of an unknown species to act as an engineering officer, who was also known as Jade.

Jedi Knight Mila Jenlo

Jedi Knight Mila Jenlo

Officer Mila

Officer Mila "Jade" Jenlo

Sydor

The Sydor family are characters I made for my Star Wars stories. Vilton is the governor of the planet Reejan, while Airon and Airine are his children. I later used the name for my support cruiser on Star Trek Online. And the name has more recently been taken by two brothers from my 40K Space Marine army.

The U.S.S. Sydor

The U.S.S. Sydor

Captain Vilton Sydor

Captain Vilton Sydor

Captain Airon Sydor

Captain Airon Sydor

Kaloris

Kaloris first popped up as a minor planet in my Star Wars stories. I later used it for 40K where it became an important star system for one of our campaigns, as well as the place my 40K Imperial Guard Kaloris Stone Legions are from. I also used the name for my Odyssey Star Cruiser in Star Trek Online.

Kaloris Stone Legion Vehicles

Kaloris Stone Legion Vehicles

The U.S.S. Kaloris

The U.S.S. Kaloris

Distor

Grace Distor is a minor character in my Star Wars stories. I later stole the name for my Titan Legion in 40K, the Legio Distor. The U.S.S. Distor is the name of my heavy escort starship in Star Trek Online.

Legio Distor Warhound Titan

Legio Distor Warhound Titan

The U.S.S. Distor

The U.S.S. Distor

Xenia Koza

Xenia Koza was a name I made up to use in my Star Wars stories but never got around to using it. Later, I used the name for a Callidus Assassin from my 40K armies. I also used the name for a human bridge officer in Star Trek Online.
I got her name from actress Xenia Seeberg, a name I always found quite fascinating, though I believe my characters are pronounced quite differently to the actress, as I pronounce it "Zen-eye-a" for my characters.

Callidus Assassin Xenia Koza

Callidus Assassin Xenia Koza

Officer Xenia Koza

Officer Xenia Koza

Terrinak

Terrinak is a planet from my Star Wars stories, and the home of the insectoid Garron-Hinn species. It's also what I called my Escort ship on Star Trek Online.

The planet Terrinak

The planet Terrinak

The U.S.S. Terrinak

The U.S.S. Terrinak

Haran

Haran Baska is a Mon Calamari character that I made up for my Star Wars stories. I later used the name for a character in my Imperial Guard 40K army, where Haran Loas is my version of Commissar Yarrick.

Mon Calamari Haran Baska

Mon Calamari Haran Baska

Commissar Haran Loas

Commissar Haran Loas

Munkfish

Barry Munkfish is a character I made up with some work mates in the mid 2000s for a really silly project we were working on called Wild Land. He was literally the wildest Wild character in the whole project. And you can tell by looking at him, I bet.
I later made a Tauren World Of Warcraft character called Munkfish. Munkfish is the name I gave my Imperial Agent on The Old Republic MMO. The name was stolen from Inspector Monkfish from The Fast Show.

Barry Munkfish

Barry Munkfish

Munkfish The Tauren

Munkfish The Tauren

Imperial Agent Munkfish

Imperial Agent Munkfish

Splapdink

Wild--Splapdink was my alter-ego when I used to play Rome: Total War with the other Wild Monkey Generals in the mid 2000s. The name was a mistype that we thought was hilarious, though I can't actually remember what I was trying to type at the time. The name appeared again when I started to play Star Wars: Galaxies, with the creation of the Mon Calamari Medic Splapdink McWildpants. Then I created an Undead World Of Warcraft character called Splapdink. Splapdink is my summoner name on League of Legends. Splapperz was also my character name on Planetside 2.

Wild--Splapdink

Wild--Splapdink

Splapdink McWildpants

Splapdink McWildpants

Splapdink The Forsaken

Splapdink The Forsaken

Arquina

Rayne Arquina is my Inquisitor in 40K, with a first name from video game dhampir Rayne. The U.S.S. Arquina is my reconnaissance science vessel on Star Trek Online.
(Pronounced Ar-queen-a)

Inquisitor Rayne Arquina

Inquisitor Rayne Arquina

The U.S.S. Arquina

The U.S.S. Arquina

Gaia Light / Kallisto Blaze

Gaia and Kallisto are a couple of characters that keep popping up ever since I created them for my Amazon Blood Bowl team. I later used their names for characters I made on Tera Online, and now also use them for my 40K Geminae. Kallisto is also the Draenei Paladin I made on WoW a couple of years back.

Amazon Gaia Light

Amazon Gaia Light

Amazon Kallisto Blaze

Amazon Kallisto Blaze

Gaia Light

Gaia Light

Kallisto Blaze

Kallisto Blaze

Geminae Gaia Light

Geminae Gaia Light

Geminae Kallisto Blaze

Geminae Kallisto Blaze

Kallisto The Draenei

Kallisto The Draenei

23rd December 2020: Order Of The Fallen Franchise

A game I saw a bit of when it came out about a year ago was Star Wars Jedi: Fallen Order. Now I've not really been engaged with Star Wars for the past couple of years, for Last Jedi shaped reasons, but this piqued my interest. Recently I saw its price had dropped enough for me to snatch it up.

Whatever I may think about the gameplay, the experience of playing it was not a smooth one from a technical standpoint. All the way through the game I had weird little graphics bugs, as some of these screenshots can attest. There was also a ton of frame rate stuttering, and even complete pauses in order to load new assets. Later on in the game I even started to get hard crashes, kicking me out of the game altogether. This crash problem was exacerbated by the fact that there is no way to skip cutscenes. I had to watch a very lengthy one just outside the tomb on Dathomir three times, because the damn game crashed twice as I tried to get back to my ship with a bunch of zombie Nightsisters on my tail.
And this was on a PS4 Pro after some patches. I dread to think of the experience base PS4 players had during the game's release window.

The best things about the game were the story and characters, which I quite liked. Though I'm beginning to wonder exactly how many more Jedi will be added to the ever growing list of Order 66 survivors, when the original trilogy made it seem like only Obi-Wan and Yoda made it. In this game alone we learn that Cal and Cere are still alive, and that does not even count Malicos and the two Inquisitors, who all used to be Jedi as well.

BD-1 was my favourite character

BD-1 was my favourite character

Twonking an AT-AT with an AT-AT

Twonking an AT-AT with an AT-AT

Dead Stormtrooper maintains vertical stability

Dead Stormtrooper maintains vertical stability

Don't think this thing agrees with me killing it<br /><span class='skye'>(webm video)</span>

Don't think this thing agrees with me killing it
(webm video)

BD-1 performs a scan while hovering 12 feet in the air

BD-1 performs a scan while hovering 12 feet in the air

When in battle, sometimes I would feel awesome, and sometimes I would get incredibly irritated. That's because the combat in this felt more tactical, forcing me to be patient and focused, rather than allowing me to just run around swinging my lightsaber like I would have preferred. The reason for this is that there was no attack cancellation, so I couldn't swing my saber, then immediately change my mind to quickly block or dodge an incoming attack from another enemy. This kind of combat may work for some people, and in other games, but I've never really liked it, and it makes no sense when playing as a Jedi who is supposed to have split-second reactions. I mean, if I can see an attack coming, then surely he can, right?

The level design was also what I can only describe as janky. To get around each environment, you (a Jedi, no less), have to jump and climb all over the place and do all kinds of fancy shit to reach further into the level. But when you get there, there are always simple enemies already populating that area. If Cal had to go through all that trouble to get there, then how in the galaxy did a simple Stormtrooper manage to get there? It was dumb.

As what usually happens when I play a game like this with a controller, I got annoyed at the camera rotate speed, and the fact that I couldn't turn the camera and hit any action buttons at the same time. So out came the KX adapter for another try. For the most part, it worked better than it did for Horizon, as I did not need precise aiming in this game like is required for that game. But in the end, the KX's lack of rebinding meant I still couldn't figure out a comfortable control scheme (and plus I wanted to save my mouse-clicking fingers a bit more), so I switched back to the controller to finish up.

I can see why a lot of people liked the game, but for me it was somewhere in the middle. In conclusion, I would consider the game to be simply "alright", and it has done very little to interest me in anything new Star Wars has to offer.
Some of the older things though...
Yes. I might get back to those at some point...

Looks like I just twonked this Nightbrother in the balls

Looks like I just twonked this Nightbrother in the balls

This whole section was a shit show

This whole section was a shit show

Imperial can somehow shoot behind him<br /><span class='skye'>(webm video)</span>

Imperial can somehow shoot behind him
(webm video)

Cal runs like he's shit himself<br /><span class='skye'>(webm video)</span>

Cal runs like he's shit himself
(webm video)

Pull yourself together, Mr. Lightsaber

Pull yourself together, Mr. Lightsaber

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