26th November 2020: A Deadly Shade Of Night
This game, called Nightshade, is one of the very few Speccy games that I have managed to retain some clear(ish) recollections of. You play as a dude who has to go running around a city to rid it of four demonic entities that stalk its streets and buildings. In order to kill them, you first have to find the enemy-specific weapons to take them out, which are also laying around the city in random locations. And in order to get to the weapons, you have to dodge a swathe of annoying creepies and critters who constantly spawn directly in your path.
Me, my bro and my next door neighbour used to try our hand at this game fairly regularly in the late 80s, but always found it very difficult, and only occasionally managed to kill one of the main enemies. After playing through it recently, I can fully understand why we found it hard. I had to heavily employ the save state feature of the emulator to get through this one, as it was almost impossible to avoid the monsters that appear directly in front of you and hit you before you have a chance to react. Even though you can get hit 15 times before it's game over, there's no way I would have managed to get through it with the sluggish controls of a spectrum game. To be fair, the controls were more responsive in this than the other Speccy games I've played recently, but that's not saying much.