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22nd June 2020: Shocking Behaviour

It has taken me far too many months, but I've finally completed Bioshock for the first time. I wish I'd been more into this, but it just didn't grab me in any way, and it felt like I really had to grind my way through it.

The game is primarily a first person shooter, though it's also supposed to have horror elements. I found the horror elements entirely lacking, much like I did for System Shock 2, which this game is apparently the spiritual successor of. Granted, the game world is all kinds of messed up. But there was nothing scary here at all.

The game is set some decades ago, and in it you play as a guy who finds himself in an underwater city that has fallen into a state of absolute depravity and chaos. There, he is drawn into the latter stages of a war between two people and their followers, who both wish for control of the city.

Twonk

Twonk

The hacking minigame was a chore

The hacking minigame was a chore

Stop dodging you little shit

Stop dodging you little shit

Hmm. I'm gonna need a bigger wrench.

Hmm. I'm gonna need a bigger wrench.

My love affair with the flame thrower begins

My love affair with the flame thrower begins

Overall, I found this game very mediocre. I can see why people really like it, or at least, why they really liked it at the time. But for me, I found the story too boring and bland to hold my attention. It was also delivered in one of the most irritating ways, in the form of audio logs. The few NPCs you interact with were pretty crappy characters also, essentially pointless in the long run.

Neither did the gameplay feel particularly great. When I play an FPS, I want to be able to go in all guns blazing, but this game doesn't allow you to do that. For a start, I found ammo to be very scarce, especially early on. It also takes a crap-ton of time to reload when your gun is empty. For whatever reason, I also found there to be a funny feeling to the mouse movement, which I couldn't fully eliminate no matter how I tinkered. All this just added up to the game being an empty FPS experience for me.

It doesn't really fill me with any great motivation to push on and play the other games in this series, which I do have. But if I do, hopefully they will grab me better than this one did.

Never bring a gun to a wrench fight

Never bring a gun to a wrench fight

Say cheese

Say cheese

Bioshock predicts the plot of Last Of Us 2. What? Too soon?

Bioshock predicts the plot of Last Of Us 2. What? Too soon?

Draining the big bad's mojo

Draining the big bad's mojo

I did enjoy burning things

I did enjoy burning things

27th December 2018: Follow Me, Light Bulb

Today we got done with the Dying Light expansion, which is called The Following. We didn't really like this as much as the base game, and so after a while just focused the main story and completely ignored the side missions.

We both felt like it was mostly ruined by the massive map and wide open spaces, all just too different from the city setting of the base game, and we hated having no buildings to jump around on. The map was so large that it required the use of buggies to get around.

Now, we enjoyed some of our time in the buggies, especially when we found a horde of zombies in a field and just plowed them all down.
But relocating from one part of the map to another in the buggy was a pain in the ass, as the game insists on spawning exploding zombies right in front of you, the noise of which then instantly lures hordes of aggressive viral zombies to your position. Just made no sense how they could get to you so fast when you're driving high speed down a road.
And the game constantly forced you to go all over the place to do its missions. It was a ball ache.

Like the base game, the story and characters were kind-of pointless. It has you tracking down a potential cure for the zombie virus, only to throw some weird shit at you like a cult, prophecies and weird revelations at the end that leave you with a choice to make. Like the base game, it does not allow you to play the final mission co-op, so Scoob and I were able to take opposite paths and see how the two different choices play out.
I gotta say, they were both pretty shit, and the story ends (with either choice) making you feel like playing the whole thing was a waste of time. It's just a good thing that the story for this game is really not its selling point.

The fight against Holler was the longest in the game

The fight against Holler was the longest in the game

I run over a zombie

I run over a zombie

Scoob runs over a zombie

Scoob runs over a zombie

A rumble against four volatiles

A rumble against four volatiles

Scoob hanging around

Scoob hanging around

Headshot!

Headshot!

15th December 2018: Lights Out

And so our adventures in the city of Harran came to an end today when we polished off Dying Light. Like the vast majority of games these days, this one had some things that really annoyed us, but overall it was really fun to play.
Several times during the playthrough, it made us think back to the good times we had playing Saints Row The Third, during which we also spent a lot of time just running around and getting into fights, only stopping to do the quests every now and then.

The things we didn't like included any mission where we had to climb up a tower, any mission where our equipment would be taken from us and returned to our stash (the game's inventory system is hot garbage), the shitty characters and story, and all the idiotic bugs.
And who doesn't enjoy the finale of a game when the end boss fight is just a series of button presses in a QTE style event. I mean, we had machine guns, shotguns, grenades, massive swords and axes, and instead we engage in a knife fight against a one-armed man and nearly lose. Sheesh.
Well, I guess a shit end fight quite suited how shit the villain was.

All the strengths here came from just running around the city and killing zombies and the human bandits, which was so much fun. In fact, it looks like we're going to go straight into the expansion, and get through that as well, as thankfully, the new GPU and PSU seem to have fixed my old computer.
To that end, I've got Diablo 2 installed on it again, just to see if it was the card that was making that game crash as well, or whether there is another underlying problem.

Scoob duels with a volatile

Scoob duels with a volatile

Who does this dude think he is?

Who does this dude think he is?

Zombie loses its head

Zombie loses its head

Lotsa loots

Lotsa loots

Weird zombie baby thing

Weird zombie baby thing

Building feels sad

Building feels sad

Strange hallucinations are strange

Strange hallucinations are strange

Hey I can spit on your head from up here

Hey I can spit on your head from up here

QTE end boss fight. Just what we wanted. Not.

QTE end boss fight. Just what we wanted. Not.

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