Did some work behind the scenes of the game blog page so that the game filters now work much better.
A couple of months back I found loads of old notes about all the old Epic Space Marine games we played, starting from back when I was in high school. I thought it would be a good idea to type them all up as best I could, and upload them all. While I was at it, I also converted the Epic-S and 40K battle reports from their PDF state to HTML, and they can be found on the Warhammer 40K page.
Finally got my pointing pictures up and into the Vault. Don't ask me why.
This is where you can read any of my irregular wafflings about tabletop gaming.
We played another 40K game recently, which was pretty much the same setup as before, being 750pts of Salamanders against Night Lords. In this one, we rolled The Scouring and Scoob picked the vanguard strike deployment. We used some Ork Nobz that Scoob had just given me as the objective markers, and then proceeded to completely ignore them all until turn 5 when my last couple of Sternguard Veterans advanced onto the one in Scoob's deployment zone. That got me 2 victory points, as well as 1 for linebreaker, to go with the first blood point I got earlier in the game. Scoob got linebreaker too as his mob of Chaos characters advanced on my Whirlwind after chewing through my Vindicator and Techmarine. The game ended, luckily for me, after 5 turns. Had it gone on any longer Scoob's forces were poised to take the superior objective which would have got him 4 more points. As it was, I managed my first 8th edition win 4-1.
There's also been some work going on behind the scenes as I really want to move on from using the pretty boring Marines. I've really broken my "no more purchases" promise, and have picked up a few more things for my Nidz and one or two units for my other armies to help them out in this new edition. I'm also trying to finish some previously started units, including the Warriors I started to paint three and a half years ago, as well as starting to convert my old Spore-proxies as Tyrannocytes. I never even finished those Spores even though I started them back in 2010!
After failing to find the necessary Scorpions on ebay to boost my unit to 10, I've had to sink down to failcast levels and pick up a brand new unit. I've never used failcast before, but just look at the shitty state they arrive in. Sheesh.
I was pretty stoked to take my Super Dungeon rules to one of our games nights recently where we played a 4 player game. I'd already tweaked some things after the game with Scoob, and I was hoping all would be well, but more issues cropped up that I'll have to take a proper look at when I can get some more time. Primarily, the game is still a bit too easy for the heroes. I've got a few little ideas to make the bosses in particular a little more effective, and I most certainly have to go back to having pre-made, named characters, rather than the build-your-own method I've been using to this point. The whole process of creating the characters just seems to drag on a bit too long, for sure.
After completing the 6mm Nurgle and 28mm Marines, I've been slowly pushing on with completing some other long-ignored projects. Firstly, as it was the easiest task, I finished up the 6mm Khorne army. In addition to the last few things that needed painting, I've slightly updated the Daemon Engines, Lord Of Battle, Banelord, Angron, Bloodthirster and Cannon Of Khorne, so that they more closely match my current painting style.
Pretty happy with the end results, though I think that's mostly because the Banelord's new colours suit the army so much better. It will indeed be an interesting thing to see the entire 6mm Chaos army completed. Hopefully I'll manage to get there one day.
With the Khorne out of the way, I now have to decide on which project to try and finish next. I have a great many that need my attention. My most pressing options are:
While I'm deciding on which project to finish, I have decided to update some of the big Nid monsters that started to look out of date after I painted that red, black and white Carnifex a while back.
Plus, as we are looking to finally play some 40K 8th edition in the next couple of weeks, I've been reading through the new Nid Codex, and with the models I've got it looks like they'll struggle to take out heavy tanks. So to back them up a bit, I managed to get another Hive Tyrant with a venom cannon pretty cheap off ebay. It needs some serious TLC, but I'll soon sort that out.
I've also got a few new Hormagaunts on the way, and now the only other things I'd like are more Warriors and some Biovores, so I'll keep my eyes open.
Unfortunately I've been really busy the last few months so gaming activity has slowed down once again. It's not helped that it's been so hot for so long, which always puts me off painting because of how fast the paint dries on the brush.
Anyway, here's what I've managed to do since the last update. Firstly, I got all the epic Storm Tigers sprayed with some old blue spray cans I bought years ago. With a drybrush and a wash they should all look a very similar colour to the ones that are already painted. And if they don't, then screw it. I'm past caring. I just want stuff to get done already.
Something that always bothered me about my epic Khorne army, ever since I finished it back in 2009, is that I thought the Banelord looked shit. So I've re-painted all of its armour plating to make it look better and a lot more Khorne-like.
I carried on with the Khorne stuff for a while and worked on matching the new World Eater stands to the old ones, but it was during this phase that I got really bored, and lost some motivation. Urgh, to think I used to prefer painting 6mm models to the 28mm ones. I wish I still felt that way now.
Then back in May, I took a rare trip into a Games Workshop to get some washes, where I was given a Primaris Marine. I never mind being given free stuff, but this now means my 40K Marines are no longer complete. So I'll have to paint that dude before I take all their new photos. Damn it.
I could have easily left him out, but I like the idea of him being a new Captain who doesn't get on all that well with the other leaders of the chapter.
Much more recently, I've been on the hunt for some other interesting games we could try in our games nights. The one I'm concentrating on, called Tiefe Taschen (translates to Deep Pockets), is about corrupt politicians and can support up to 8 players, which should suit us well.
I didn't like the look of the official print and play version, so I've made my own version, which also fits the card sleeves I've got bang on. I just need to laminate the tokens and it will be ready for action.
I'm also going to look at printing my own version of Two Rooms & A Boom, but it looks we will need more than 10 players to get the best out of that one. I'm not sure we can manage that. At least not very often.
So following on from the last update I've been working on sorting out some more Epic stuff. Firstly, I took the Banelord I was given 4 years ago, pulled it apart, then started to put it back together again with some spare 6mm and 28mm parts. This titan, which is probably going to look pretty crappy when it's all done, will be devoted to Slaanesh, as that's the only section in the army that does not currently have a Warlord Titan.
I also managed to put together a Blood Axe Ork clan, after finding a few bossy Ork models that needed something to do. For a clan which is supposed to be very organised (well, for Orks at least), they'll actually look the least organised of all my clans, due to the spare models I have available. I've even used some old Stormboyz stands in there as I think their look will suit the clan quite well.
Those old Deff Dreads have been passed around a lot over the years. Looks like I originally planned for them to join the Bad Moonz, but one is painted blue over the yellow so I must have then intended them to be Deathskulls. But now they'll be Blood Axes after all that.
On the painting side, I quickly breezed through painting the Nurgle additions, meaning the disgusting green part of the Chaos force is now all done apart from the varnish. I realised too late that I'd used the wrong green as a base coat, but I think I saved them in the end. Up next is the Khorne stuff, and then I can get spraying and snapping piccies.
And just before I get stuck into the big Epic-S rules re-write, I thought it would make sense to throw up some old pics I found from some of the playtests we did of the beta version 1 rules back in the late 2000s.