This is where you can read any of my irregular wafflings about tabletop gaming.
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14th January 2018 - Dungeon Diving
My efforts at creating my own Super Dungeon Explore rules have continued on and off over the last six months, and over Christmas I managed some good game time to iron out more of the wrinkles. In fact, the game I played yesterday seemed to work absolutely fine, with the one huge problem that it still takes way too long.
The entire point of me making these rules is to try and make the game simpler and faster, so it seems there's still some development work to do in terms of streamlining. I didn't really want to pull out too many things from the original rule set as it will make the loot cards more difficult to use. But I guess that's what it's going to take.
Oh well. Soldier on I shall.
Testing the 2nd version of the rules last summer
Working on what would become the latest, 4th version
Running through a game of my 4th beta rules, yesterday
The Blood Bowl season 6 document hadn't been updated since October 2016, so I've also done that. There's only been 6 games since then, but we're now only 2 games from finishing our little league, which we are hoping to get around to as soon as possible. We were hoping to play more games over Christmas like we did last year, but it was not to be.
Due to us failing in our efforts to get more games in, my painting motivation has also waned. I've barely touched my skaven team since last April, other than a few base colours and finishing one of the storm vermin to see what the final colour scheme will look like.
Undercity Cheese Thieves colour scheme
After a really slow 2017, with just one blog entry, I want to be much more active on the tabletop going forward. In addition to getting Super Dungeon Explore and the Blood Bowl league done, there's a whole host of things to get back into. For example, 40K 8th edition came out last June, and we've been wanting to try it, but haven't managed yet. Also, I'm going to go back to my Epic-S rules after not touching them for the better part of a decade. They were working quite well back then, and I've thought of a few tweaks that will help them out some more. It will mean typing out the whole ruleset again as I no longer have the software I used to use, but it should be worth it, even if we only get a handful of good games out of it. I just wanna see the little guys on the battlefield again.
23rd April 2017 - Bowling 'Em Over
Compared to this time last year, there's barely been any gaming going on, which is unfortunate. The only real movement has been on the Blood Bowl front, where we continue to slowly push on with our little league.
We managed to squeeze in three games over Christmas, during which my performances got a bit better. First, my lizards put up a good fight against the top-of-the-league dwarves, who also had a deathroller for the first time, but still went down 1-0. Then I won with the lizards for the first time against Gareth's orcs which was another close 1-0 game. The touchdown came after a couple of turns of crazy errors which saw players from both sides falling over after failing go for it rolls. Then I used the human team against Scooby's wood elves, and after going 2-0 down managed to pull it back to 2-2.
In the most recent game I used amazons once again, against the wood elves. Scoob needed to win to keep pressure on the dwarves at the top, while my lizards had a chance to scrape second if the amazons could pull off a shock win. Alas, it was not to be. Though I think the amazons had the best of the play for the first time in any of their games, two bits of quick and agile play saw the elves win 2-0. Once again, the 'zons just didn't have anything to punch through a defensive line, not even an elf one. They're probably not going to get used much ever again after this league is over.
Speaking of the amazons, finally got them finished recently. Not a fan of painting white, as I couldn't get it right at all. But happy they are done.
I'm pretty sure I've not varnished any models at all since before I finished my Khorne epic army all the way back in 2009. As we're using the Blood Bowl models kind-of regularly, I got all my painted players out to give them a once over. I'll have to get around to spraying all the epic and 40K models I've finished in the last 8 years at some other time...
And my latest brush-based action has been to get my skaven team out and begin working on them. They've not been used in any games at all yet, but I've been hesitant as their mostly-converted nature makes it a little hard to pick out the positionals. A little paint will help tell who's who, and they can get on the field at last.
Working on the amazons
Some wild skaven appear
15th November 2016 - A Little Momentum
So a few more things have happened in the land of the tabletop. Firstly, I managed to finish updating the Blood Bowl human team, and the big guys for the chaos and human teams. Then I based them along with the dark elf team, so a full 6 teams are now complete.
The Blood Bowl season 6 document has also been updated with the games we've played this year. We're nearly half way through the 6-team league we've been running, and it's not gone too well for me so far. At the start of the league me and Scoob decided to use teams we wouldn't normally use, with him taking up the wood elves, while I started with lizardmen for the first time ever. Joining us for this league has been new player Gareth, who put together a new team of his trusty orcs.
The other three "filler" teams in the league are my dwarf, human and amazon teams. The amazons are another brand new team, who I've ended up using in each of their games so far. In my 5 games with these two new teams, I've lost 3 and drawn 2, and it doesn't look like its going to get any better, as the other teams are all improving.
The only game I've won yet is when I got to use the dwarves. For the lizardmen I made a massive mistake going for the extra re-roll rather than filling up on saurus players, and I've paid for that lack of strength, as I haven't managed to get through a game without at least one saurus player getting seriously injured. While I don't think I made any mistakes with the amazon starting lineup, I find them very difficult to use. They have no offensive skill at all. It's all well and good having dodge, but that doesn't help you block and put down the enemy, and neither does their lack of strength. While dodge can make them harder to knock down, their armour is useless when they do go down. In just three games they've had 15 casualties against them, and are without doubt the most useless team I've ever used in over 20 years of playing the game. Shame.
I seriously can't wait for this league to be over, so I can get back to my beloved Stompers and Rotting Chimps, and start bashing my way to victory again. After all, I used to have a fairly good record at Blood Bowl. Not any more...
Blood Bowl Season 6 Document
A lot of time these last few weeks has been spent working on my own Super Dungeon Explore rules. I managed to get the rules to a place where I could print them off and start having some real playtests with them, which has thrown up more interesting challenges in terms of balance and how I want the game to play.
I also went a bit mad and bought loads more stuff for it, after managing to find a great many things quite cheap online. These have included the old Caverns Of Roxor expansion, which was for the very first edition of S.D.E., as well as Von Drakk Manor and the Claws Of The Wyrm warband. I've even created and printed some treasure cards for the Roxor boss, as those old cards don't fit with the new ones.
I'm making some progress, but I'd need a very strong pair of binoculars to see the end of the road for this little task...
Painting big guys and humies
Buying more S.D.E. stuff
Some playtest rules appear
10th March 2016 - Can We Stomp Yet?
A few years back we were really into playing Blood Bowl, enough so that I even made my own board to play on called The Stompin' Ground. All these years have passed and that board has never even been used, as I was always really unhappy with it.
After three years away from the game, new interest has been forming, and preparations are now complete for the continuation of season 6. So that we do not have to use my old original Blood Bowl board, I have finally gone back to the Stompin' Ground to make it usable at last.
Firstly, I had to do something about the crappy and almost sandpaper-esque grass mat that I had used previously. Slapping a nice thick coat of static grass over the top of it has taken away its roughness. I'm not so scared about using painted minis on it any more.
After that, the grid needed re-painting, as it was really hard to see. I think I found the exact locations of most of the crosses, but I guessed for some of the more hidden ones, and they are probably slightly out of place. But never mind. It's still a lot better than it was.
I also had to remake the scoreboard areas, as a lot of the paint and glue had peeled off, making it look very untidy. I've contructed the new ones in a different way to minimize that problem in the future.
It's not that great, but I'm happy to use it at last. Hopefully, the little 6-team league we've arranged will begin soon, and some stompin' will finally happen on the Stompin' Ground.
Painting the new grid
The new scoreboard
Let the games begin
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