Top
--------
MENU
--------
Home > Tabletop Games > Blog

Latest Blog Entry

23rd March: Way Of The Brush

Latest News

29th October 2017

Did some work behind the scenes of the game blog page so that the game filters now work much better.

30th June 2017

A couple of months back I found loads of old notes about all the old Epic Space Marine games we played, starting from back when I was in high school. I thought it would be a good idea to type them all up as best I could, and upload them all. While I was at it, I also converted the Epic-S and 40K battle reports from their PDF state to HTML, and they can be found on the Warhammer 40K page.

16th May 2017

Finally got my pointing pictures up and into the Vault. Don't ask me why.

Tabletop Games Blog

This is where you can read any of my irregular wafflings about tabletop gaming.

<< Older Entries

4th February 2019 - Small Steps

Got a few things done these last couple of weeks, but have only ended up giving myself more tasks to do.

Up first, I've finally painted the old style Tyranid Warriors. They took way too long, so for the next unit I'm painting, the Termagants, I'm going to keep it as simple as possible, like I did for the Genestealers a few years back.

After many failed attempts, I finally settled for less than perfect for my Dark Eldar Wyches. Most of the casts I tried had imperfections, from small to very obvious. In the end, I've used the best 4 bodies, and will just try and fill the few little cracks and problem areas with either PVA or paint.
Finishing the Wyches was not the main problem I've had, as that honour belongs to the failcast Striking Scorpions that I got around to assembling recently. Holy shit. That material is so bad. GW started using that stuff years ago, meaning they've had a long time now to get it right, but it was a horrible experience getting those models table ready. Without doubt, I will never buy any such models ever again.
There was so much flashing to remove, and in really awkward places. There's also a fair few little bubbles, and 4 of the 5 swords needed heating and bending back into correct position. Shoddy.

It means that, at last, all my newly aquired models are now assembled, to go with all my already-owned models from last time. All I really need to do is magnetize the gun ends for the Hive Guard, and strip the Warriors I got from ebay (more Warriors, sigh).

Tyranid Warriors done at last

Tyranid Warriors done at last

Casting is harder than I thought

Casting is harder than I thought

All my new models

All my new models

Quite a while ago I decided that I would not bother getting any more wargaming terrain, but our forays into 40K late last year started changing my mind. A couple of months back, I came up with an idea to make a new river after my old crappy one went in the bin a couple of years back. I eventually decided against that as there are no rules for rivers in 40K any more. It seems more important to have LOS-blocking terrain, and I recently saw some MDF stuff for a fairly good price so I've chosen to try it. I've no idea what it's like to put together, but I think I'm going to paint it to look like rockcrete rather than metal.

My first ever MDF terrain waits for my attention

My first ever MDF terrain waits for my attention

Outside of wargaming, I've made a little progress on some other things. My original plan for the Gaslands templates was to laminate them, but to save time I first tried just gluing them to some card. I must have put on way too much glue or something, and this ended up with the templates creasing up really bad. So after all that, I had to print them out again and laminate them anyway.
Now I just need to figure out how to put some guns on the vehicles so we can give it a bash.

Over Christmas we finally tried Deep Pockets, and while the game went alright, I was unhappy with a few things. For some weird reason, my printer originally printed the dark blue and purple cards so they looked very similar, so I've made a new purple set. I've also printed and laminated a new set of money cards, as the others were crappy, and I wanted to steal the card sleeves for Marvel Legendary. So all is good now.

Gaslands template fail

Gaslands template fail

Gaslands template success

Gaslands template success

New Deep Pockets cards

New Deep Pockets cards

6th January 2019 - Arguing With The Dice Again

Not long back, Scoob and I tried a couple of different little "test" 40K games, playing out the same scenario as our 2011 Winter Wave. The point of these games was to test out how the Stompas work in the new edition, as we had heard that they are very weak.
These games saw my Marines and Scoob's Orks (with a looted Shadowsword) defend against the Stompas. In game one, the Stompas took a crap kicking, and did very little in return. Two of them were destroyed, and the third badly damaged. In the second game however, they did a lot of damage in their first turn, blowing up my Vindicator and the Shadowsword straight away, ridding us of a lot of our vehicle killing power, though still leaving them a lot to do.

It was hard to tell from just a couple of short games, but they definitely seemed a little weak. We ended up writing a new data sheet that we will try out in our future games, and I just hope I've not shot myself in the foot by giving Scoob's Orks too big of a boost.

The Stompas ready to attack

The Stompas ready to attack

The Stompas close in on my Marines

The Stompas close in on my Marines

My work on putting together all my other 40K models is also continuing. I have finally managed to glue together all the models that are made from stuff that was festering in my bits boxes. That's 68 new old models I've now got to paint. I am not the smartest.

All my new old models

All my new old models

I am still however trying to plow through all the new stuff I've bought. I've tried a few times to cast some new bodies for my Dark Eldar Wyches, as I want them all to be female, but they only send 6 such torsos in the box. I'm having varied results so far, but each new effort gets closer to my goal. There's also a few other extra little Tau bits I'm thinking of casting, but I don't know if I need them yet.
After picking up Celestine to boost my small Sisters army, I very quickly decided to convert her and her companions. I just hated how all three models were up in the air and trailing ribbons and shit all over the place. So instead, I've trimmed off all the ribbons and have glued them on to some small ruin bits. It will look a hell of a lot better when they are done in my opinion. I just wish it was possible (or a lot easier) to get rid of Celestine's roses as well, but as it is, I've had to leave them.
I've also tried magnetizing for the first time, as I couldn't decide which jump jets to put on my Tau commander. For a change, that little project seems to have worked first time.

Casting adventure part 1

Casting adventure part 1

Casting adventure part 2

Casting adventure part 2

Ridding the ribbons

Ridding the ribbons

Now I can attach my commander to my fridge

Now I can attach my commander to my fridge

Up until yesterday, I had never played a game of Risk in my life. But that changed when five of us got around the table to play the Game Of Thrones version, using the skirmish rules. I didn't really have any idea what was going on, or get any of the references that I heard (I still haven't watched any of the show - I'm going to binge watch the whole lot when it's all done).
It seemed like I had a good position at the start of the game, and was receiving the most reinforcements for the first couple of turns. But, as in any game where dice are involved, I rolled atrociously, and got slammed throughout the entire game. In fact, I was only successful in two of the attacks I tried, meaning I couldn't get any reinforcements from cards as my territories dwindled.
The images here show the start and end of the game, and the final scores. I was orange, while the greens, led by the mighty Scoob, took control of the north to win the game.
At least I now know how to play, and what the victory conditions are, so I'll be a bit more ready in the future. Now I just need to get some loaded dice...

The war for Westeros commences

The war for Westeros commences

The final scores are tallied

The final scores are tallied

29th November 2018 - Contenders Assemble

After all those purchases I made a few weeks back, I've really had my hands full putting a lot of models together. It's not helped that I decided to go through my (now pretty hefty) bits boxes and recruit many more reinforcements from the old or previously unassembled models found within it.

In quite a stupid move, I decided that all my spare Space Marine models and parts should be put to use. This meant stripping a few 90s metal Grey Hunters, as well as bringing some Rogue Trader era plastic "beakies" out of mothballs. What this means is I've now got around 30 more Marines to paint. Bugger.

Not had to use a stripping pot for a long while

Not had to use a stripping pot for a long while

Old Marines reappear

Old Marines reappear

Putting together new Marines

Putting together new Marines

Also into the stripping pot went some old Tyranid parts, including a Biovore I got from ebay, and some old Imperial Guardsmen. I've not actually had to do a lot with my Nids this past month, other than stick 2 old Warriors together and tidy up some things I got from ebay, but the Guard have had a lot more work.
I've been using all the tricks in the book to try and get as many models table-worthy as possible, including chopping the torsos off of some old tank commander models, as I had plenty of legs but no bodies to go with them. They look a bit weird having Cadian bodies with Catachan legs and arms, but like all of my armies, my Guard have never exactly been uniform. Not at all.

Have I really got to paint two more of these things?

Have I really got to paint two more of these things?

New meat for the grinder

New meat for the grinder

Getting some bodies for all those legs

Getting some bodies for all those legs

I got a bit nostalgic the other day when I focused in on one of my bits boxes, which is an old Epic Battle Group box. That was one of the first things I ever bought for Epic Space Marine back in 92 or 93 I think. It got me thinking of that old game, and remembering that this year was supposed to be the year I brought it back to the tabletop. However, I've just not had the time to take on such a huge task of re-writing all those rules again. Someday soon though, I'm gonna make it happen. I miss that game too damn much.

If I remember right it only cost £12, and there was so much stuff in it. A year or two later, GW broke that box down into its 4 component parts, and sold them individually for £6 each, effectively doubling their money. That was basically the first time I realised GW were money hungry assholes.

Old Epic Battle Group box

Old Epic Battle Group box

We have managed another 40K game, which took place this past weekend. Stepping it up to 1000pts, Scoob was able to use his Orks for the first time this edition after their new Codex came out.
It did not go well for me from the start, with the first attack of the game killing 8 of my 9 man Devastator squad, leaving me with drastically reduced firepower with which to try and thin the advancing Ork horde. I also rolled pathetically, and my poor Marines fell left and right to overwhelming Ork firepower. Even though I'd taken flamers and storm bolters, I barely killed anything, and after Scoob's 3rd turn, I only had 4 Terminators left on the board, and we called it there.

I remember back in 5th Marines had trouble dealing with lots of cheap troops, but now horde armies seem to be so prevalent in 8th edition, it's no wonder that Marines seem to be struggling a lot. I need my other armies ready for the tabletop, and pretty damn sharpish it seems.

Orks swarm all over the surviving Space Marines

Orks swarm all over the surviving Space Marines

As if I haven't got enough games to play, rules to work on, and painting to do, I recently came across a new game called Gaslands which looks like a lot of fun. In this game, you use Hot Wheels or Matchbox type cars and vehicles to race and attack each other in a post apocalyptic, Mad Max-ish kind of future.
I had actually bought some cheap Formula One looking cars a few years back as I had always planned to make a racing game with templates and dice, but this thing seems to do what I want, and adds in guns, oil slicks and other dirty tricks as well.
So over the last few weeks I've managed to pick up a few cheap vehicles to use. They are however going to need guns, and paint. Hmph. Nothing's ever easy is it?

Picking up some stuff for Gaslands

Picking up some stuff for Gaslands

21st October 2018 - Forward 40K

We played another 40K game recently, which was pretty much the same setup as before, being 750pts of Salamanders against Night Lords. In this one, we rolled The Scouring and Scoob picked the vanguard strike deployment. We used some Ork Nobz that Scoob had just given me as the objective markers, and then proceeded to completely ignore them all until turn 5 when my last couple of Sternguard Veterans advanced onto the one in Scoob's deployment zone. That got me 2 victory points, as well as 1 for linebreaker, to go with the first blood point I got earlier in the game. Scoob got linebreaker too as his mob of Chaos characters advanced on my Whirlwind after chewing through my Vindicator and Techmarine. The game ended, luckily for me, after 5 turns. Had it gone on any longer Scoob's forces were poised to take the superior objective which would have got him 4 more points. As it was, I managed my first 8th edition win 4-1.

The armies deploy across the battlefield

The armies deploy across the battlefield

Master Linus and the Sternguard are attacked as they deploy

Master Linus and the Sternguard are attacked as they deploy

Things do not look good for the Techmarine

Things do not look good for the Techmarine

There's also been some work going on behind the scenes as I really want to move on from using the pretty boring Marines. I've really broken my "no more purchases" promise, and have picked up a few more things for my Nidz and one or two units for my other armies to help them out in this new edition. I'm also trying to finish some previously started units, including the Warriors I started to paint three and a half years ago, as well as starting to convert my old Spore-proxies as Tyrannocytes. I never even finished those Spores even though I started them back in 2010!
After failing to find the necessary Scorpions on ebay to boost my unit to 10, I've had to sink down to failcast levels and pick up a brand new unit. I've never used failcast before, but just look at the shitty state they arrive in. Sheesh.

Swapping the weapons on some ebay-found Primes

Swapping the weapons on some ebay-found Primes

Got to figure out how to turn these into Tyrannocytes

Got to figure out how to turn these into Tyrannocytes

It's about time these were finished

It's about time these were finished

What a mess

What a mess

I was pretty stoked to take my Super Dungeon rules to one of our games nights recently where we played a 4 player game. I'd already tweaked some things after the game with Scoob, and I was hoping all would be well, but more issues cropped up that I'll have to take a proper look at when I can get some more time. Primarily, the game is still a bit too easy for the heroes. I've got a few little ideas to make the bosses in particular a little more effective, and I most certainly have to go back to having pre-made, named characters, rather than the build-your-own method I've been using to this point. The whole process of creating the characters just seems to drag on a bit too long, for sure.

Clearing out the 1st wave

Clearing out the 1st wave

Even when the 2nd wave surrounds them, the heroes easily fight them off

Even when the 2nd wave surrounds them, the heroes easily fight them off

 

<< Older Entries