Did some work behind the scenes of the game blog page so that the game filters now work much better.
A couple of months back I found loads of old notes about all the old Epic Space Marine games we played, starting from back when I was in high school. I thought it would be a good idea to type them all up as best I could, and upload them all. While I was at it, I also converted the Epic-S and 40K battle reports from their PDF state to HTML, and they can be found on the Warhammer 40K page.
Finally got my pointing pictures up and into the Vault. Don't ask me why.
This is where you can read any of my irregular wafflings about tabletop gaming.
A few interesting things have happened over the last few weeks. Firstly, the latest little updates of my Super Dungeon rules are done, and all the rules are printed out ready for the tabletop. I've massively simplified the monster behaviour sheets as they were getting out of hand.
If these rules seem to go down alright, I'll look at a public release to get more opinions. But until then, here's some images of all my Super Dungeon models, just for the hell of it.
A game we've played a few times recently is Marvel Legendary, which I finally picked up. Me and Scoob played three games and managed to win them all quite easily. But then yesterday, we had a five player game and lost for the first time, finding it much more difficult to build up our decks and combos. However, we went straight back in for game number two and managed a fairly comfortable win.
Then we get to the meat of this update, which is that we've played our first two games of 40K 8th edition. Both games have been 750pts, with me as Salamanders against Scoob as Chaos Marines, firstly as the World Eaters, then as the Night Lords.
In the first game, we did not play a proper mission, and just decided to play a very basic game to pick up the rules. I was able to eliminate most of Scoob's infantry, but I had brought little to deal with his Vindicator and Helbrute so conceded when I realised the game was lost.
Then yesterday we played the second game, which saw us playing a No Mercy mission. This time, I mistakenly brought too many anti-tank guns, while Scoob had brought an almost entirely infantry army. Even with all the meltas and lascannons, my shooting failed to pop his rhino which was carrying all of his Khorne berserkers. I managed to take it out in combat with a psychic-buffed sergeant, but this brought the end to only one of the Chaos Marines inside.
Now they were free, his berserkers and characters tore through my Marines with glee, and he tabled me on turn 5.
So our first attempts at 8th edition have continued exactly where we left off back in 5th, with me losing pretty much every game against Scoob.
So far, we are a little unsure of these new rules. They are massively simplified compared to previous editions, but at the same time there's way more to remember, like all the auras and re-rolls, and strategic objectives, and stratagems, and relics, and warlord traits. Sigh. We just want an easy, fun game to play.
And also, because the rules are so simple, in just our two games, we've already come across several situations that the rules either don't make clear, or don't cover at all. We're really going to have to start writing a whole bunch of house rules to clear these things up.