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16th May 2017

Finally got my pointing pictures up and into the Vault. Don't ask me why.

25th April 2017

Opened up a new section all for including stuff about the board game Super Dungeon Explore. There's not much in there yet until my own rules are finished, but hopefully will get some content in there soon.

7th January 2017

V6 reaches its final form, as I've added the right info bar for wider screens, as well as managing to update all the blog posts in fairly rapid time. Had the bright idea to write a script which went through the old blog posts and updated all the image tags for me, so I barely had to do any work in the end.

Latest Blog Entry

You Can Not Be Serious

Wild Land Character Bios

On this page you can read about all the Wild and Gammy characters that inhabit the craziest land in existence: Wild Land!

Barry Munkfish

Barry Munkfish

Barry Munkfish

Introduced
Barry Eats An Apple
Affiliation
Wild
Abilities
Fish tail for swimming and slapping people.
Jetpack allows him to fly.
Skeletal hand can inflict pain and death on others, and is also useful for scaring children.
Fishy hand that is capable of eating anything at all, and is Barry's only defence against the evil that is Edam cheese.
A magical turban that disguises itself as a multicoloured Bishop's mitre. The gem placed in it can project any television station onto nearby surfaces.
Sleeves-only shirt confuses enemies and local bus drivers.
Weaknesses
Allergic to Edam cheese.
His left ear is very ticklish.
Other Information
Barry is a role model to the rest of the Wild characters. He is arguably the wildest character in Wild Land. Other characters just can not compete with Barry's complete friggin coolness.

Mr. Jim Fish

Mr. Jim Fish

Mr. Jim Fish

Introduced
Barry Eats An Apple
Affiliation
Wild
Abilities
Wears the Toupee Of Terror - capable of instilling fear in even the bravest opponent.
Wears steel toe-capped boots on four of his fins.
Can stand up on his back fins and run down the road like Roadrunner.
Weaknesses
His teeth are made from bananas, so are not capable of causing much damage. Also, when Barry Munkfish is feeling hungry he has been known to occasionally pinch one when Jim is not looking.
When he stands upright and runs at full speed, it not only takes him over 5 minutes to stop, but because he is looking straight up into the sky he also can't see where he is running.
Though he is a fish, he can't swim for squat.
His biggest fear is getting stuck in a lift with someone.
Other Information
Jim is a really wild character who likes to jump and run around for no apparent reason. Occasionally, he likes to sing "The Chicken Song" as he runs around, as it gives him extra focus, and makes him feel invincible.

The Nitslak

The Nitslak

The Nitslak

Introduced
N/A
Affiliation
Ish
Abilities
Wears a bobble hat and the bobble is a bomb.
Walks on his hands, that have an extra finger for picking his nose with.
Dinosaur scales on his back absorb solar power.
Wears huge clown shoes for kicking people.
Wears Superman trunks that greatly inspire him when he is in a fight.
Weaknesses
Is even more stupid than an ostrich's dead granny.
Is obsessed with the number 7, and will often forget what he is doing to explain why the number is so important.
Other Information
The Nitslak was once a soldier in an army of Gammy warriors, but they cast him out when they finally realised he had grown a beard several years earlier. He now wanders across the land searching for the meaning of life, or a nice bag of chips, whichever comes first.

The Sphincter Saurarse

Sphincter Saurarse

Sphincter Saurarse

Introduced
N/A
Affiliation
Gammy
Abilities
Can run faster than a moose.
Is very sneaky.
His teeth can bite through flesh and other not very tough substances.
His stench is enough to turn even the strongest stomach.
Weaknesses
At just 6 inches tall he is not very intimidating.
Is terrified of plastic bags.
His smell often alerts enemies to his presence when he is sneaking up on them.
Other Information
He is a very angry piece of poo that has for some reason made it his life's work to bite Wild characters on the bum whenever he sees them.

Oswald

Oswald

Oswald

Introduced
N/A
Affiliation
Ish
Abilities
Can float around.
Can move through solid objects.
The colour of his semi-transparent form changes depending on his mood.
Weaknesses
He has no weaknesses, but the fact he is not corporeal can be a bit of a setback when he wants to brush his teeth, or pick his nose, or throw a hand grenade, or kick a badger down the street.
Other Information
Oswald is one a collection of ghosts who inhabit Wild Land. Like the others he likes scaring people. Unlike the others he likes watching television shows about things.

Gladbag

Gladbag

Gladbag

Introduced
N/A
Affiliation
Gammy
Abilities
His huge ears act as wings and allow him to fly.
Has strong bird-like talons, for carrying dartboards and stuff.
Scary eyes, that are maybe yellow.
His long snout means he can lick yoghurt pots clean all the way to the bottom.
Weaknesses
His eyesight is shockingly poor. He can only see things clearly if they are exactly 8'2" in front of him. Everything else is just a big blur.
He has such good hearing that he has trouble sleeping - any noise for miles around will wake him up. Because of this he is quite an eccentric character who is always nervous and on edge.
Threaten him with a knife and fork and he will pretend he is a tub of ice-cream.
Other Information
He is a large vastly mutated spud. Gladbag is one of the most famous Gammy characters, due to being the subject of the only Wild Land television documentary ever made.