23rd August 2017: Using My Little Grey Cells
Today I finished Agatha Christie - The ABC Murders, a game based on the book, and featuring Hercule Poirot as the main protagonist. I thought I'd like this, not only because it looked like a puzzle game, but because I used to like watching Poirot in the early 90s with my folks. Alas, unfortunately, this game was pretty bad.
At heart, it is a point and click adventure game where you, as Poirot, have to unravel the mystery of the ABC murders. These are a series of linked murders where the killer is choosing victims and locations in alphabetical order. I was hoping for way more puzzles than what I got, or at least, for way more thinking and putting clues together. But there was very little of either. Even the puzzles that were in the game were pretty crappy and in most cases made no sense. For example, at one point Poirot wants to play a record on an old gramophone, but you have to go through this whole mess of opening secret panels and entering codes to get the thing to work. It left me wondering if that was needed every time someone wanted to use that gramophone, and if so, why? Made no sense at all.
The character animations were pretty weak and basic, especially for Poirot who had this weird, awkward walk. I guess good animations aren't really necessary for a game like this, but they would have been nice. What is needed though is good voice acting, and this game fell way short in that regard. Whoever voiced Poirot, while getting the accent pretty much right, kept pronouncing words wrong by missing out entire letters. It was strange. I guess he might not have been a native English speaker, but wow. Where was the voice director for those cock ups? The worst actor though was whoever voiced Inspector Japp. If you've ever seen Richard Ayoade's portrayal of Moss in the IT Crowd, imagine that type of voice, but by someone who has no talent or interest in the job he's doing. It was awful.
Overall, it was a pretty clunky thing to get through, with constant fade-outs not only to transition from one scene to another, but even within the same scenes. A good job it was such a short game, and as such it didn't waste too much of my time.