Looking forward to playing more board games recently as I shift my attention more in this direction and away from computer games for a while.
We got around to trying Burke's Gambit a few weeks back for the first time. Not really sure what to think of it, as it was a bit awkward to get into. I think maybe we need some more games of it to really settle into it. After all, it took us a few games of Secret Hitler to get into it, and we ended up loving it and using it as our main game for months.
Trying Burke's Gambit
Trying not to be a Burke
I've also just picked up two other cheap games. One is an old game called Scotland Yard, where one player is the hidden criminal trying to escape the detective players. I have been wanting to play a much more up-to-date version of this called Whitehall Mystery, but that's very hard to find it seems.
I also picked up a co-op card game with a similar theme called There's Been A Murder, where players must work to catch the murderer before he gets away. No idea how this one is going to go down, as the rules aren't fully clear in a few areas.
Picking up Scotland Yard, which is handy...
...because There's Been A Murder
Just recently whipped out my old Space Hulk from the loft, after I learned that the old first edition (which is the one I have) has a solo variant. Now, I bought the game from a fellow student at college back in the 90s for a whole £20, which was quite a good deal considering it had most of the Genestealer expansion, and the board sections from the Deathwing expansion, included.
However, even after all this time, and all of the versions that have followed, Space Hulk remains a game that I have never played.
Regrettably, most of the models that came with the game were covered in paint so thick that you could barely make out the details. So after some failed attempts to strip them, a lot of them went in the bin. If only I knew then what I know now about stripping plastic models. But anyway.
A single plastic Terminator survived my purge (the Librarian in my 40K army), and several of the Genestealers went into my 40K Tyranid army. The only other models I have are a few of the Hybrids from the Genestealer expansion, as they were not painted yet.
So in order to actually play this game, I'm going to have to dip into my 40K collection. But that will be fine.
When Scoob learned I was looking into Space Hulk, he recovered his old copy of the game and gave it to me. He's used the models for other things, but it gives me more up to date rules in second edition, the custom dice, and more board sections to throw into the mix. Which is cool.
The end goal is to ultimately make my own game using both the Space Hulk and Space Crusade resources I have available, but that's a long term goal. Got to get my Epic and Super Dungeon rules going first.
But for now, I'll be hoping to try a few games of solo Space Hulk to actually get a little use out of it. Only 25 years later...
Sorting out all the Space Hulk board sections