It's been a long while since the story section last had any attention. A while back, I gave up on the idea of ever finishing my Star Wars stories, so instead have typed out a rough outline as to what may have happened during the rest of the saga. I've also expanded the names & characters section with images where possible.
Did some work behind the scenes of the game blog page so that the game filters now work much better.
A couple of months back I found loads of old notes about all the old Epic Space Marine games we played, starting from back when I was in high school. I thought it would be a good idea to type them all up as best I could, and upload them all. While I was at it, I also converted the Epic-S and 40K battle reports from their PDF state to HTML, and they can be found on the Warhammer 40K page.
This is where you can read any of my irregular wafflings about computer gaming. The whole point of this blog is to help motivate me to properly finish games, whether they be recent ones or older ones I played when I was younger that I never managed to beat.
I had a look through my PS2 game collection, and found I only have one that I have not finished. This game, which I don't remember even playing (it was a gift) is True Crime: Streets Of LA. It was about this time I started thinking about emulation, as I've always got on quite well with WinUAE for my old Amiga games. I also like the idea of getting some screenshots, which I can't do on the PS2. I quickly discovered that PCSX2 is the main one that people use for PS2 games.
After reading how to set it up and going through all the steps, and using ImgBurn for the first time rip my discs, I was pissed to find that True Crime is one of the few games that the emulator does not like.
Again, oh well.
However, I had mentioned to Scoob a while back that I really fancied playing a bit of an old PS2 wrestling game we used to play a lot called Smackdown: Here Comes The Pain. This one loaded up no problem, but the game was really blurry, and on screenshots there was this really weird "ghosting" effect, that I think was from the interlacing from games back then.
A bit more reading was required, but I eventually learned how to not just turn off that weird doubling effect, but also turn the rendering resolution up so the graphics look better than they are supposed to. In this regard, the emulator seems to be pretty cool, and I'll have to create my own character again so me and Scoob can do some stomping.
Thinking about it, it's a shame I didn't look into emulation back when I played Resident Evil: Code Veronica. Probably would have been a lot better on my PC than on the PS2 itself.