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30th June 2017

A couple of months back I found loads of old notes about all the old Epic Space Marine games we played, starting from back when I was in high school. I thought it would be a good idea to type them all up as best I could, and upload them all. While I was at it, I also converted the Epic-S and 40K battle reports from their PDF state to HTML, and they can be found on the Warhammer 40K page.

16th May 2017

Finally got my pointing pictures up and into the Vault. Don't ask me why.

25th April 2017

Opened up a new section all for including stuff about the board game Super Dungeon Explore. There's not much in there yet until my own rules are finished, but hopefully will get some content in there soon.

Latest Blog Entry

Punting The Hunt

Computer Games Blog

This is where you can read any of my irregular wafflings about computer gaming. The whole point of this blog is to help motivate me to properly finish games, whether they be recent ones or older ones I played when I was younger that I never managed to beat.

12th December 2013 - I Shall Smite Thee, Super Villain!

I normally don't play games until they come out of beta testing, but with very little LoL going on at the minute Scoob and I decided to try the sort-of similar game Smite. The tactics and gameplay are quite similar, but whereas LoL has a top down camera, Smite has a 3rd person camera like most MMORPGs. This camera style instantly fixes one of the problems I have with LoL, concerning line of sight when looking all the way down a lane from one end to the other. Which is good.
I'm always nervous doing team PVP as I expect to get moaned at a lot, which is the main reason I've stopped playing LoL so much. But here, in a seemingly more friendly and less serious community, I was gonna enjoy myself.
After some practise matches alongside Scoob just to get used to the game, we dove into some PVP where I chose to use Thor. We did three games, one each of Arena, Joust, and Conquest. Surprisingly, we kicked total ass in every game, even if I did struggle to kill anybody, going 4/4/39 across all three games. I kind-of let the team down in the Joust game, as we forced the enemy right back and were winning 29-0 when their minotaur killed me about a second before it fell itself. Punk.

So far I've quite enjoyed it, even though it's not the easiest to get your skills off while trying to move around in combat. Probably need a multi-button mouse to get to the highest skill level here.

Release the Kraken!

Release the Kraken!

Get off my horse John

Get off my horse John

Blowing chunks all over a bot

Blowing chunks all over a bot

I have the power!

I have the power!

Time heals all things, except these crazy eyes

Time heals all things, except these crazy eyes

For Demacia! Oops, wrong game

For Demacia! Oops, wrong game

Going ham on Hades

Going ham on Hades

So long Sobek

So long Sobek

And then in a bit of a blast from the past I downloaded DCU Online again to give that another go. I immediately hit some trouble when learning about ProSeibenSat.1 taking over the running of the Sony Station accounts for Europe. Turns out my old character, Smashgob Slimefist, is no longer available to me as he exists on my old Station account and can't be transferred. Oh well. It wasn't too much trouble, as Scoob was also going to be trying the game out so I made a new character along with him. In a nod to the old Smashgob, I made my character look and play exactly the same, though with clothing and name inspired by our old WoW guild, the Skumsplattaz. And strangely for the Scoob, he decided we would be heroes rather than villains, and chose Wonder Woman as our mentor. So I decided that Skumsplatta would be the reformed Smashgob, having shaken off Circe's teachings in order to try and fight the good fight.
In just a couple of sessions, we've pretty much caught upto the level I was at with Smashgob. It's a lot more interesting flying around with a team mate, and it's allowed me to start getting used to the healing side of the nature powers rather than just using ass-kick mode all the time.

Not Smashgob Slimefist. Honest.

Not Smashgob Slimefist. Honest.

No Skumsplatta, you're supposed to be hitting the bad guys now

No Skumsplatta, you're supposed to be hitting the bad guys now

Not kissing a pig man. Honest.

Not kissing a pig man. Honest.

Oi Kharn, the enemy is behind you.

Oi Kharn, the enemy is behind you.

Zapping some bad guys while an Amazon takes a shit

Zapping some bad guys while an Amazon takes a shit

Giganta tries to tickle me to death

Giganta tries to tickle me to death

Fighting dirty with nature powers

Fighting dirty with nature powers

Laying the smackdown on many little Doctor Psychos

Laying the smackdown on many little Doctor Psychos

Not what Skumsplatta was hoping for when told he would be entering Wonder Woman

Not what Skumsplatta was hoping for when told he would be entering Wonder Woman

It's not the greatest game but it's fun in places. I quite like how it doesn't play like a typical MMO, but a bit of lag when in combat can really screw you over much more than in those other games. It's just a massive shame that the game is DC and not Marvel, which I much prefer. Sure, Marvel have got their own lame heroes and villains, but many DC characters are so unimaginative, especially their names. I just find it a lot harder to be interested in them.

DCU Online was the first game I wrote about on this blog, and now that I've come full circle I've decided to change things up a bit. As this blog is a bit of a waste of time, and always has been, I'm pretty much going to stop doing updates. As the original intention of the blog was to help motivate me to finish games, I will now only do updates to talk about a game I have managed to complete. It will still be a waste of time and effort, but I like writing about pointless shite, and should have a bit more motivation to finish things.

2nd March 2012 - Two New MMORPGs

Smashgob Slimefist

Smashgob Slimefist

So I recently got stuck into two new games. First up was DC Universe Online. Before playing, I really should have looked online to find out what was what to help me make my character, as I was a bit lost and there's no real in-game explanation as to what skills do what. But I ended up with lizard-like villain Smashgob Slimefist. I wanted a character that would be a good all-rounder, so I went with nature magic and hand-blaster weapons. This would give me some damage at short and long range, some healing and shape-shifting.
The feel of the game is quite different to the main MMO I have played in the past (WoW). That there is no mouse pointer on-screen was weird to begin with, and most of the attacks are done with mouse button combos rather than attacks triggered from the keyboard. This is because the game is quite simplified so to be playable on console.
Initially the game felt like a button-masher with a couple of special skills added in, but once I had unlocked several different combos it became much more playable.
I definitely like it that your fast movement is usable right from the start. It's so much better than having to level up to get your faster move like in WoW (I can still remember needing lvl 40 to get the first slow horsie lol).
Another massive boost that this game has over others is the complete control over how your character looks. It doesn't matter what items you have equipped, you can choose to use their appearance or not. Much better than in WoW, where unless you have a complete set of armour you look like a right mess.
You also seem to level really fast. Smashgob is upto level 16 after a fairly short playtime, and max level is only 30 I think. If you know what you're doing you could level VERY quickly on this game.
It's a fairly simple game, with basic gameplay - go here, bash enemies, repeat - but I haven't done any PvP or grouping yet and I imagine those things will be a lot more interesting.

Macan Vesso and away team

Macan Vesso and away team

For the last week or so I've been on Star Trek Online, as Mr. Gallear had been asking me to try it for a while. In usual fashion I decided to name my dude and all his officers after characters I had made for previous things, and in this case from my Star Wars stories. So for this game I made Macan Vesso, Science Officer (yes another healer, I fall for it every time).
There is a lot more to learn with this game than with DCUO, as you have both space combat and away missions. Away missions have gameplay similar to a lot of other MMORPGs, with a third person view with attacks and skills triggered from the keyboard. The main difference here is that you take an away team along with you, NPC characters who will help (or sometimes hinder) you in the battle. I expected space combat to be very fast paced, but it's a little more tactical than that, with maneuvering of your ship the most important thing to keep enemies in your optimum firing arc and hitting them in their weak spots, with some emphasis on managing power levels and using special skills that your officers give you. I expect it will be quite cool once I've figured out what the hell to do and what all the starship subsystems are for.
Since its launch the game has felt the sting of many critics, and in fairness I've already come across a lot of bizarre bugs. Check these out:

Fleet action action

Fleet action action

Despite its flaws I have to admit I'm quite getting into it, even though I'm not sure what all the stats and systems actually do yet. I like the flexibility you can get by training your officers in different skills for both ground combat and space combat, and the main story-driven quests are quite good (called episodes). I especially liked the Devidian story arc on an old space station, which got quite dark and mysterious by Star Trek standards.
I've done no away mission style PvP yet, but I have grouped up for a few war zones and fleet actions. For someone who is new to the game, these space combat game modes are much more intense and hard to follow, with enemy ships, phasers and torpedoes flying all over the screen. Enemy players who know what they're doing are really difficult opponents for a noob like me, and I have really liked that nobody has yet got on my back as I repeatedly get blown to bits.

Do the Thriller dance

Do the Thriller dance

I'm really not sure if these games will hold my attention long term, but the fact that they're free means I can pop on whenever I want which is ace, and how it should be. I'd no doubt still play WoW on and off if I didn't have to leave a subscription open, as would pretty much everyone I know that has played WoW in the past. It has to be said though these games are definitely not as polished as WoW, not even close, especially in terms of character animations and how they move around the environment. I would never have opened subscriptons to play either of them (well, I will no longer do any subscription game as they are all far too expensive), but I have no problem shelling out a few quid here and there for any unlockable extras I might like. In fact, I've already bought a liberated Borg officer for STO.

In terms of the future of this page, I'm hoping to do more stuff on these two games, as well as try other free online stuff. I was originally eyeing up League Of Legends, but after seeing some footage I'm not sure. And I've recently (finally!) ordered Arkham City, which I have been itching to play for a while.