It's been a long while since the story section last had any attention. A while back, I gave up on the idea of ever finishing my Star Wars stories, so instead have typed out a rough outline as to what may have happened during the rest of the saga. I've also expanded the names & characters section with images where possible.
Did some work behind the scenes of the game blog page so that the game filters now work much better.
A couple of months back I found loads of old notes about all the old Epic Space Marine games we played, starting from back when I was in high school. I thought it would be a good idea to type them all up as best I could, and upload them all. While I was at it, I also converted the Epic-S and 40K battle reports from their PDF state to HTML, and they can be found on the Warhammer 40K page.
This is where you can read any of my irregular wafflings about computer gaming. The whole point of this blog is to help motivate me to properly finish games, whether they be recent ones or older ones I played when I was younger that I never managed to beat.
After some sporadic attempts to get this game done, Scoob and I finally finished Broforce today. What a strange little game, full of chaotic action, explosions, and screen shake. For me, it was fun and frustrating in roughly equal amounts. It's a shame, as the developers could have added some simple options which would have made the game much more playable for me.
First, I found it annoying that you had to keep playing as random characters. I guess it made us play the entire roster, but there were some characters that were just totally pointless, and we hated using them. When you rescue someone, it should have shown you who it was, and given you the option of swapping.
There should definitely have been an option to turn off the screen shake as well. That shit got annoying quick.
There were a few other problems, like the annoying zoom out when fighting the last boss, so you could barely see where your teeny tiny characters were. There were also one or two bugs here and there, but the biggest problem was the length of the final hell level. We played through most of it a week or two back, then when we came to finish the game it put us right back at the start of hell, and we had to do the whole thing all over again. Totally stupid, to not at least put in some checkpoints.
Overall it was worth playing though, as it gave us a few laughs.
Rambro gets rekt
Brobocop upholding the law
WTF is going on here?
Seems like we have a bug hunt
Slicing up some xenos
That's just gross
Release the hounds!
Punching Satan in the face
Pissing on Satan's grave
A while back I also started playing the chaotic mental insanity that is Broforce with Scoob. This old-school-looking game fills the screen with bullets and explosions as you try and reach the end of each level, playing as characters that are not-so-subtly based on action heroes from movies and TV.
It's actually quite hard, mostly because it can be hard to tell what's going on with all the fireworks and destruction on screen. We'll get back to this at some point, and hopefully get through it all. But don't hold your breath.
Scoob brings the pain
Dropping off some packages
Let's hope there's some dude with a sword I can shoot