It's been a long while since the story section last had any attention. A while back, I gave up on the idea of ever finishing my Star Wars stories, so instead have typed out a rough outline as to what may have happened during the rest of the saga. I've also expanded the names & characters section with images where possible.
Did some work behind the scenes of the game blog page so that the game filters now work much better.
A couple of months back I found loads of old notes about all the old Epic Space Marine games we played, starting from back when I was in high school. I thought it would be a good idea to type them all up as best I could, and upload them all. While I was at it, I also converted the Epic-S and 40K battle reports from their PDF state to HTML, and they can be found on the Warhammer 40K page.
This is where you can read any of my irregular wafflings about computer gaming. The whole point of this blog is to help motivate me to properly finish games, whether they be recent ones or older ones I played when I was younger that I never managed to beat.
Today I finished Agatha Christie - The ABC Murders, a game based on the book, and featuring Hercule Poirot as the main protagonist. I thought I'd like this, not only because it looked like a puzzle game, but because I used to like watching Poirot in the early 90s with my folks. Alas, unfortunately, this game was pretty bad.
At heart, it is a point and click adventure game where you, as Poirot, have to unravel the mystery of the ABC murders. These are a series of linked murders where the killer is choosing victims and locations in alphabetical order. I was hoping for way more puzzles than what I got, or at least, for way more thinking and putting clues together. But there was very little of either. Even the puzzles that were in the game were pretty crappy and in most cases made no sense. For example, at one point Poirot wants to play a record on an old gramophone, but you have to go through this whole mess of opening secret panels and entering codes to get the thing to work. It left me wondering if that was needed every time someone wanted to use that gramophone, and if so, why? Made no sense at all.
The character animations were pretty weak and basic, especially for Poirot who had this weird, awkward walk. I guess good animations aren't really necessary for a game like this, but they would have been nice. What is needed though is good voice acting, and this game fell way short in that regard. Whoever voiced Poirot, while getting the accent pretty much right, kept pronouncing words wrong by missing out entire letters. It was strange. I guess he might not have been a native English speaker, but wow. Where was the voice director for those cock ups? The worst actor though was whoever voiced Inspector Japp. If you've ever seen Richard Ayoade's portrayal of Moss in the IT Crowd, imagine that type of voice, but by someone who has no talent or interest in the job he's doing. It was awful.
Overall, it was a pretty clunky thing to get through, with constant fade-outs not only to transition from one scene to another, but even within the same scenes. A good job it was such a short game, and as such it didn't waste too much of my time.
Mon ami, Mr. Moustache
Putting some clues together
Time heals all things, except these crazy eyes
The killer strikes again
Poirot's observation skills seem to be lacking
I didn't realise Jenny Agutter was alive in 1935
There is a murderer amongst us