Did some work behind the scenes of the game blog page so that the game filters now work much better.
A couple of months back I found loads of old notes about all the old Epic Space Marine games we played, starting from back when I was in high school. I thought it would be a good idea to type them all up as best I could, and upload them all. While I was at it, I also converted the Epic-S and 40K battle reports from their PDF state to HTML, and they can be found on the Warhammer 40K page.
Finally got my pointing pictures up and into the Vault. Don't ask me why.
This is where you can read any of my irregular wafflings about computer gaming. The whole point of this blog is to help motivate me to properly finish games, whether they be recent ones or older ones I played when I was younger that I never managed to beat.
Just quickly blitzed through a very short puzzle game that I recently picked up from GOG, called Gorogoa. The game's design, and the concept of its puzzles, are all very interesting.
The entire thing is played out on a 2 by 2 grid, with each square acting as a sort of picture frame. Within these squares, you drag around and manipulate the provided images to build a path for a small boy to move through the strange landscape, as he tries to collect five coloured fruits or stars that he has seen on a monster or dragon. Well at least, that's what I think was going on, but to be honest I have no idea.
All in all it was a pleasant, short, brain-bending experience. Though even on sale at £6 it was still quite steep, as it only took about 2 hours or so.
As I didn't really get into Fleet Ops either time I've tried it, I instead played a couple of games of the base Armada 2, just to see if I still liked it as much as I used to.
At first, I put on a 3v5, thinking I'd do that quite easy as I used to be able to 1v7 the AI back in the day. However, with my lack of practice, and two allies that did absolutely nothing all game, I was soon spanked by some very angry enemies.
Not wanting to be held back by stupid AI allies again, I immediately threw on an 8 player deathmatch. For whatever reason, none of the computer enemies really seemed to get up to speed in that game, and other than a cheeky attack on by base by some Romulans, it was a boring slog to wipe them all out.
Maybe this game is no longer for me, in any of its forms.