Did some work behind the scenes of the game blog page so that the game filters now work much better.
A couple of months back I found loads of old notes about all the old Epic Space Marine games we played, starting from back when I was in high school. I thought it would be a good idea to type them all up as best I could, and upload them all. While I was at it, I also converted the Epic-S and 40K battle reports from their PDF state to HTML, and they can be found on the Warhammer 40K page.
Finally got my pointing pictures up and into the Vault. Don't ask me why.
This is where you can read any of my irregular wafflings about computer gaming. The whole point of this blog is to help motivate me to properly finish games, whether they be recent ones or older ones I played when I was younger that I never managed to beat.
It's taken a little longer than I hoped, but I've managed to complete the expandalone to Jedi Knight, called Mysteries Of The Sith. In this one you take on the role of Mara Jade, probably my favourite expanded universe character, as she goes about her business helping the New Republic and later bringing Kyle back from the dark side.
Unsurprisingly it's very similar to the original game, though with some advantages and disadvantages. The main problem was the different cutscenes. Not only were they rendered very badly using the in-game engine, it seems they were compressed with a different codec, and they would not play right on my computer. This led me to watching them all on Youtube afterwards, so I could finally see what the whole story was about. This in turn led to another issue: just why was the game called Mysteries Of The Sith? I don't seem to remember any mysteries concerning the Sith in the whole game, unless it refers to the puzzles you have to solve to make your way through the Sith temple in the last couple of levels, which I doubt it does.
Other than a few rare times, I did not have as much trouble navigating the maps as I did last month playing DF2. This could be down to me actually paying more attention to the locations, but I'm guessing it was down to simpler map design, which I appreciated. My two staple Force powers from Jedi Outcast were also added in this game, being saber throw and push, but neither one of these early versions proved to be very useful at all.
Though I was happy to play these two games, the combination of them being a little old and frustrating, and my tastes being different these days, probably means I'll never replay them as I did with both Outcast & Academy.
AT-ST takes it on the chin
A wall of lava?
Synchronised death from the Gamorreans
Another saber sniffer
Hey I know that ship
Oh no! The rancor!
Is this droid wearing a dress?
A Noghri shows off his guns to Mara
Stop hitting yourself. Silly Mara.
I found you Kyle. Time to end this.