Did some work behind the scenes of the game blog page so that the game filters now work much better.
A couple of months back I found loads of old notes about all the old Epic Space Marine games we played, starting from back when I was in high school. I thought it would be a good idea to type them all up as best I could, and upload them all. While I was at it, I also converted the Epic-S and 40K battle reports from their PDF state to HTML, and they can be found on the Warhammer 40K page.
Finally got my pointing pictures up and into the Vault. Don't ask me why.
This is where you can read any of my irregular wafflings about computer gaming. The whole point of this blog is to help motivate me to properly finish games, whether they be recent ones or older ones I played when I was younger that I never managed to beat.
I don't have many games on my PS3, as I bought it primarily to be a Blu-ray player, but without doubt the best games I own for it are Arkham Asylum and Arkham City, both of which I played through twice, fully completing not only the stories but also all the secrets and riddles.
And so I was really looking forward to getting stuck into Arkham Origins. I patiently waited a few months to pick it up, as not only are new console games too expensive, I also wanted some serious patching to be done, after reading how many bugs were in the game at launch.
Unfortunately, even though a patch was available when I installed it, I still came across bugs and errors left and right as I struggled through the mess that Warner Brothers had turned this once fine series into. Here's just some of the bugs I can remember. Check these out:
But bugs for me were not the main problem with this game. There were things that Warner Brothers changed (from Rocksteady's original two games) that I really didn't enjoy. Like I had with the previous games, I originally planned to finish this game to 100% completion and not just finish the campaign, so whenever I could solve a puzzle, collect datafiles, or destroy cameras, I would. I frequently broke away from the main story to complete side missions, do training in the Batcave, or do glide drills, knowing all would probably be required.
However, just 27% through the game, I gave up and decided to just finish the main story. Travelling around the city had become a total ball ache. So many enemies with guns and sniper rifles lined the rooftops that I couldn't go gliding down a single street without being shot at. The snipers could even seemingly see me (and in some cases shoot me) through solid brick.
Gunmen weren't only a problem when moving round the city, either. Just like Arkham City did compared to Arkham Asylum, this game once again greatly increased the amount of stealth missions. Sneaking around trying to take out one gunman at a time is not what I wanna do in a freaking beat 'em up game. I wanna plough fists first into a mob of enemies and wail on them 'til my knuckles bleed.
But there was very little joy in terms of close combat here. Not only were there not enough close combat fights in the game, but WB seem to have changed the AI of the enemies to make the fights very frustrating. The enemies always seemed to attack one after another in a continual sequence, forcing me to counter repeatedly. If I broke away from countering to throw an attack of my own, the enemy who was next scheduled to attack me would be free to clobber me as I attacked my target. I found this forced me into a very defensive mindset, at least until I had unlocked a few upgrades and started to unlock the special takedown moves. It was just not a very fun game to play all round.
And then, even after deciding to just finish the main story and ignore the rest of the game, I was still left disappointed. Because up to that point I'd concentrated just as much on finishing side quests as I had the main campaign, I assumed I was still a considerable distance away from the end of the story. Turns out I was wrong. Very wrong. All I had left to do from that point was defeat Firefly at the bridge, then take out Bane and the Joker at Blackgate Prison, and the campaign was over. By far the shortest storyline of all three games.
I only hope the rumours about Rocksteady returning to make the next game in the series are true.