Did some work behind the scenes of the game blog page so that the game filters now work much better.
A couple of months back I found loads of old notes about all the old Epic Space Marine games we played, starting from back when I was in high school. I thought it would be a good idea to type them all up as best I could, and upload them all. While I was at it, I also converted the Epic-S and 40K battle reports from their PDF state to HTML, and they can be found on the Warhammer 40K page.
Finally got my pointing pictures up and into the Vault. Don't ask me why.
This is where you can read any of my irregular wafflings about computer gaming. The whole point of this blog is to help motivate me to properly finish games, whether they be recent ones or older ones I played when I was younger that I never managed to beat.
In Da Challenge! Cup, I beat the Rotters 2-0 with Chukko getting both. Then a crazy game against the Forked Tongues. They scored in the first half, and I failed to equalize until the very last turn, pushing it into overtime of another 8 turns. Luckily I got the breakthrough and scored in the last turn to get into the final. In that final I came up against the Stunted Stoutfellas Halfling team. Like the Skinks in the last game, their little annoying gits kept dodging through my line and they took the lead. But I then went about smacking them all over the field and scored in turns 8 and 16 to take the cup. An amazing thing came out of that game, as Speed Demon Lil got lucky for the third time and got +1AG to go with his +1MA and dodge. He's making up for dying on me way back in the 90s in that fated game against Spud's Dwarves (see page 3 of this document for more info).
I cage 'em up as overtime begins
Chukki scores the last gasp winner
Up next was the Joy Cup, even though my trophy cabinet already contains it. Odd. Anyway, up first were the quite well developed Champions of Death, a game I thought was going to be tough but ended up real easy, with Lil getting both in a 2-0 win. Then I came up against the Naggaroth Nightmares, and after the last match against them I thought this would be real easy, but ended up being very hard. They even had 7 players stunned by a pitch invasion at the start compared to my 1, but it still took until the last turn for Lil to get away from their defence and score the winner. The Norsca Rampagers took a beating in the last group game, with two of their players being killed and one seriously injured. They also sustained 14 KOs during the game which ended up an easy 3-0 win. Wee Little Jimmy even got on the pitch for the last few turns and knocked two players out by sticking the boot in, and scored the last one, adding to Zobba and Wagrut's earlier TDs. Zippin' Zobba got +1MA.
The Celestial Comets were the opponents in the semi, and they put up one hell of a challenge. It needed a desperate pass from Splatta to Draggin' on turn 8 to open the scoring. They looked like equalizing in the 2nd half, but Ug The Stupid pulled off an interception, and I then held it in a ruck until the end. I noticed a few odd things in the log during this game, like all their dodges never seemed to be modified by my tackle zones, and Ug's interception was not modified by the -2 interception modifier. He got a 6 anyway so it wouldn't have mattered, but it was still odd. Both my linemen got upgrades, with Splatta getting tackle, and Ug getting pro.
The Nightmares had also made it to the final, and I didn't give them any opportunities. It ended 2-0, with the usual suspects Lil and Chukko grabbing the TDs. They suffered deaths of both a blitzer and a witch elf, and Draggin' gained the grab skill, and Gwapstick the tackle skill, making the team even better against dodgy opposition.
The crowd beat up most of the Dark Elf team
Can't quite remove the last Norse player
Up next: the Blood Bowl itself, with 4 groups of 6 teams each looking to make it through to the knockouts. Up first, wouldn't you know it, the Naggaroth Nightmares...