This is where you can read any of my irregular wafflings about computer gaming. The whole point of this blog is to help motivate me to properly finish games, whether they be recent ones or older ones I played when I was younger that I never managed to beat.
13th October 2012 - How To Die Faster Than Light
Just gave Faster Than Light what will probably be my best effort. I dropped it down to easy after first playing it on normal, as I read even easy can be very hard. I also did a slightly dodgy thing and used a save game off the internet to unlock all the ships. For this run I chose the Zoltan ship, using the weird little green glowy men to add extra power to the systems.
Pretty much like my first run, going through the vast majority of this playthrough was very easy. My ion cannons would take out the enemy shields and weapons, then my beam weapon would tear them a new one. I literally breezed through the game, and only when I was boarded did I have any kind of challenge. Inevitably, I made it to the final sector and a run-in with the final boss for the first time.
Before I saw the enemy ship I thought I had a good chance in the upcoming confrontation. I'd upgraded my ion cannons to heavy, picked up a rapid firing laser to give me more grunt, had the maximum 4 levels of shielding, and many of my other systems had lots of power thanks to the Zoltan crew.
However, as soon as I got into combat I knew things would probably not go my way. That enemy ship is a beast. You can't take its weapons out by disabling one system, as it has 4. It can cloak, and attack from cloak (also, when it's cloaked, for some reason your own weapons don't charge. WTF?). Thankfully it didn't use its transporters to board me. But then again it didn't need to, as I was no match for it. I'm also pretty sure I read you have to beat this thing 3 or 4 times to win the game. Wow.
Definitely need some missiles to get right through its shields I reckon.
Pew pew pew
Blimey, it's a big bugger
My space Kung Fu is weak