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16th May 2017

Finally got my pointing pictures up and into the Vault. Don't ask me why.

25th April 2017

Opened up a new section all for including stuff about the board game Super Dungeon Explore. There's not much in there yet until my own rules are finished, but hopefully will get some content in there soon.

7th January 2017

V6 reaches its final form, as I've added the right info bar for wider screens, as well as managing to update all the blog posts in fairly rapid time. Had the bright idea to write a script which went through the old blog posts and updated all the image tags for me, so I barely had to do any work in the end.

Latest Blog Entry

Goblin Up Some Games

Computer Games Blog

This is where you can read any of my irregular wafflings about computer gaming. The whole point of this blog is to help motivate me to properly finish games, whether they be recent ones or older ones I played when I was younger that I never managed to beat.

5th March 2012 - Bayonetta Madness

She thinks she's hot. She's wrong.

She thinks she's hot. She's wrong.

Before getting stuck into Arkham City, I was determined to finish one of the games I own but never finished. The list is indeed a long one, with games on PC, PS2 and PS3. I plumped for Bayonetta on PS3, which I bought a couple of years ago but never really bothered with.
The game is about a witch with amnesia, who goes around kicking the crap out of angels and summoning demons with her magical hair-clothes. Yes, the game is as nuts as it sounds. The game design is wild, with the angelic enemies looking more like monsters. And whoever designed the Bayonetta character failed miserably if they were trying to make her attractive. Her neck is so long and her head is so small compared to her body that she just looks freaking bizarre.
There are loads of frustrating things about the game. The load times are rediculous. The camera movement is shite. The cut scenes are weird, as some are fully animated, while others are just a sequence of screenshots, though with animated clothes and hair which makes no sense.
Combat is heavily combo based, but there are so many combos to learn that I just didn't bother and just mashed buttons. This works fine as it's dodging which is the main key to victory here. Dodging can be hampered in big battles by the over the top visual effects on the attacks, as often you can't see when an enemy is attacking at all - you have to go on the sound effects. In addition to the fighting and crazy-ass finishing moves (and I really mean crazy-ass), the rest of the game consists of fairly simple running, jumping and dodging puzzles.
In places it's fun, but the fighting and progression through the game was broken far too often by frustrating cut scenes, a pointless mini game and vast load times. I'm glad I went through it, but I'm more glad it's over. It's not something I can see me playing ever again.

Bayonetta gameplay footage on Youtube