There has been some more 40K-S scrappin' going on in la casa de Scoob recently.
First, I sent my Nidz back into action, and Scoob rolled out his Orks to meet them.
After I got quite outnumbered in the last game, and seeing how much I outnumbered his army by, I thought I'd have a decent chance here.
However, it took just three turns for the outcome of this game to be clear, as it was pretty obvious that the Nidz were now the ones outnumbered.
I definitely had a really hard time damaging the Battlewagons, which was not helped when my deep-striking Trygon got mowed down in short order by the Lootas.
It still gave us info though, in that a smaller, more elite army is capable of taking on a larger mob.

The forces line up

The Warboss krumps the Carnifex

Let the scrappin' commence

Not many Tyranids left
Then weeks later, after a lot of coding to add all of the other units and special rules to the game, as well as a new army builder and a new points calculator, we convened again for another game.
This one saw me bring my Marines again, this time with some Battle Sister backup, to take on hordes of Scoob's deep striking Daemons.
We actually managed to play the full five turns for this one, and it was pretty close throughout. It ended up being 1859 to 1674 in Scoob's favour. It would have been much closer, with him winning by just 13 points, had I not been a bit suicidal and thrown away my Land Raider on the last turn. But I was in "have fun" mode, and wanted to flame things.
It also didn't help that my multi-meltas failed to successfully wound for the entire game, as well as Scoob dropping some monstrous saving throws to keep lots of his Daemon foot troops alive in the last couple of turns.

The Daemons materialise behind my lines

The Terminators and Celestine fight for their lives

The Nurgle Daemon Prince charges in at the deep striking Terminators

The Assault Marines show up too late to turn the tide
Sandwiched in between all of this 40K action was my first game of Epic-S in over two years. In this one, I went up against Gareth in a 3000pt game, where he took control of the Imperials, and I commanded the Orky ladz.
Because we were re-learning the rules, we took the first turn pretty slowly, and it probably took longer than all of the other turns put together.
We decided not to go to a victory point target, and instead played the full 5 turns, during which I had some really lucky mass saving throws.
By the end of the action, I had managed the tiniest victory of just 15 points, with the score 2192 to 2177.

Deployment

Space Marines engage the Goffs

Bike units try to outsneak one another

Grey Hunters get up close and personal with the Bad Moons